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Wayland: remove bogus condition
Pointy hat: @sardemff7
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@ -327,7 +327,7 @@ static void pointer_handle_button(void *data,
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{
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wl->input.mouse.left = true;
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if (BIT_GET(wl->input.key_state, KEY_LEFTALT) && wl->xdg_toplevel) {
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if (BIT_GET(wl->input.key_state, KEY_LEFTALT)) {
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if (wl->xdg_toplevel)
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xdg_toplevel_move(wl->xdg_toplevel, wl->seat, serial);
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else if (wl->zxdg_toplevel)
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