fix when port is 0

This commit is contained in:
fr500 2017-01-25 17:43:17 -05:00
parent 9f294ec99f
commit c097c2062e

View File

@ -947,9 +947,9 @@ bool init_netplay(void *direct_host, const char *server, unsigned port)
}
netplay_data = (netplay_t*)netplay_new(
netplay_is_client ? direct_host : NULL,
netplay_is_client ? direct_host : NULL,
netplay_is_client ? (!netplay_client_deferred ? server : server_address_deferred) : NULL,
port ? ( !netplay_client_deferred ? port : server_port_deferred) : RARCH_DEFAULT_PORT,
netplay_is_client ? (!netplay_client_deferred ? port : server_port_deferred ) : RARCH_DEFAULT_PORT,
settings->netplay.stateless_mode, settings->netplay.check_frames, &cbs,
settings->netplay.nat_traversal, settings->username,
quirks);