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(PS3) Don't bake in HAVE_LIDBGFONT either
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@ -81,8 +81,8 @@ ifeq ($(HAVE_FREETYPE), 1)
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DEFINES += -DHAVE_FREETYPE
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FONT_LIBS := -lfontFT_stub -lfreetype_stub
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else
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DEFINES += -DHAVE_LIBDBGFONT
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FONT_LIBS := -ldbgfont
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#DEFINES += -DHAVE_LIBDBGFONT
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#FONT_LIBS := -ldbgfont
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endif
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ifeq ($(CELL_BUILD_TOOLS), SNC)
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@ -538,7 +538,7 @@ static bool back_as_menu_toggle_enable = true;
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static const bool crop_overscan = true;
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/* Font size for on-screen messages. */
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#if defined(HAVE_RMENU)
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#if defined(HAVE_LIBDBGFONT)
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static const float font_size = 1.0f;
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#else
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static const float font_size = 32;
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@ -547,7 +547,7 @@ static const float font_size = 32;
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/* Offset for where messages will be placed on-screen.
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* Values are in range [0.0, 1.0]. */
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static const float message_pos_offset_x = 0.05;
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#ifdef RARCH_CONSOLE
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#if defined(_XBOX1)
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static const float message_pos_offset_y = 0.90;
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#else
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static const float message_pos_offset_y = 0.05;
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