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(D3D) Buildfix
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@ -114,12 +114,15 @@ static bool null_renderchain_init_shader_fvf(void *data, void *pass_data)
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return true;
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return true;
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}
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}
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static void null_renderchain_add_lut(void *data,
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static bool null_renderchain_add_lut(void *data,
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unsigned index, unsigned i)
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const char *id, const char *path, bool smooth)
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{
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{
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(void)data;
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(void)data;
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(void)index;
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(void)id;
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(void)i;
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(void)path;
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(void)smooth;
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return true;
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}
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}
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static bool null_renderchain_add_pass(void *data, const void *info_data)
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static bool null_renderchain_add_pass(void *data, const void *info_data)
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