(Menu) Create menu_animation_get_ptr

This commit is contained in:
twinaphex 2015-06-13 23:23:29 +02:00
parent 3fb751ebd2
commit bff61a9485
8 changed files with 118 additions and 83 deletions

View File

@ -340,6 +340,7 @@ static void glui_frame(void)
const struct font_renderer *font_driver = NULL;
driver_t *driver = driver_get_ptr();
menu_handle_t *menu = menu_driver_get_ptr();
menu_animation_t *anim = menu_animation_get_ptr();
menu_navigation_t *nav = menu_navigation_get_ptr();
settings_t *settings = config_get_ptr();
menu_input_t *menu_input = menu_input_get_ptr();
@ -389,7 +390,7 @@ static void glui_frame(void)
nav->selection_ptr,
width, glui->line_height, 1, 1, 1, 0.1);
menu->animation_is_active = true;
anim->is_active = true;
menu->label.is_updated = false;
glui_render_quad(gl, 0, 0, width,

View File

@ -26,6 +26,7 @@
#include <retro_inline.h>
#include "../menu.h"
#include "../menu_animation.h"
#include "../menu_entry.h"
#include "../menu_display.h"
@ -351,6 +352,7 @@ static void rgui_render(void)
driver_t *driver = driver_get_ptr();
settings_t *settings = config_get_ptr();
menu_input_t *menu_input = menu_input_get_ptr();
menu_animation_t *anim = menu_animation_get_ptr();
uint64_t frame_count = video_driver_get_frame_count();
(void)driver;
@ -369,7 +371,7 @@ static void rgui_render(void)
/* ensures the framebuffer will be rendered on the screen */
menu_display_fb_set_dirty();
menu->animation_is_active = false;
anim->is_active = false;
menu->label.is_updated = false;
if (settings->menu.pointer.enable)

View File

@ -1213,6 +1213,7 @@ static void xmb_render(void)
xmb_handle_t *xmb = NULL;
settings_t *settings = config_get_ptr();
menu_handle_t *menu = menu_driver_get_ptr();
menu_animation_t *anim = menu_animation_get_ptr();
menu_input_t *menu_input = menu_input_get_ptr();
menu_navigation_t *nav = menu_navigation_get_ptr();
menu_list_t *menu_list = menu_list_get_ptr();
@ -1253,7 +1254,7 @@ static void xmb_render(void)
}
}
menu->animation_is_active = false;
anim->is_active = false;
menu->label.is_updated = false;
}

View File

@ -22,6 +22,14 @@
#include "menu_animation.h"
#include "../runloop.h"
menu_animation_t *menu_animation_get_ptr(void)
{
menu_handle_t *menu = menu_driver_get_ptr();
if (!menu)
return NULL;
return menu->animation;
}
/* from https://github.com/kikito/tween.lua/blob/master/tween.lua */
static float easing_linear(float t, float b, float c, float d)
@ -250,162 +258,168 @@ static float easing_out_in_bounce(float t, float b, float c, float d)
return easing_in_bounce((t * 2) - d, b + c / 2, c / 2, d);
}
void menu_animation_free(animation_t *animation)
void menu_animation_free(menu_animation_t *anim)
{
size_t i;
if (!animation)
if (!anim)
return;
for (i = 0; i < animation->size; i++)
for (i = 0; i < anim->size; i++)
{
if (animation->list[i].subject)
animation->list[i].subject = NULL;
if (anim->list[i].subject)
anim->list[i].subject = NULL;
}
free(animation->list);
free(animation);
free(anim->list);
free(anim);
}
bool menu_animation_push(animation_t *animation,
float duration, float target_value, float* subject,
enum animation_easing_type easing_enum, tween_cb cb)
bool menu_animation_push(
menu_animation_t *anim,
float duration,
float target_value,
float* subject,
enum menu_animation_easing_type easing_enum,
tween_cb cb)
{
if (animation->size >= animation->capacity)
if (anim->size >= anim->capacity)
{
animation->capacity++;
animation->list = (struct tween*)realloc(animation->list,
animation->capacity * sizeof(struct tween));
anim->capacity++;
anim->list = (struct tween*)realloc(anim->list,
anim->capacity * sizeof(struct tween));
}
animation->list[animation->size].alive = 1;
animation->list[animation->size].duration = duration;
animation->list[animation->size].running_since = 0;
animation->list[animation->size].initial_value = *subject;
animation->list[animation->size].target_value = target_value;
animation->list[animation->size].subject = subject;
animation->list[animation->size].cb = cb;
anim->list[anim->size].alive = 1;
anim->list[anim->size].duration = duration;
anim->list[anim->size].running_since = 0;
anim->list[anim->size].initial_value = *subject;
anim->list[anim->size].target_value = target_value;
anim->list[anim->size].subject = subject;
anim->list[anim->size].cb = cb;
switch (easing_enum)
{
case EASING_LINEAR:
animation->list[animation->size].easing = &easing_linear;
anim->list[anim->size].easing = &easing_linear;
break;
/* Quad */
case EASING_IN_QUAD:
animation->list[animation->size].easing = &easing_in_quad;
anim->list[anim->size].easing = &easing_in_quad;
break;
case EASING_OUT_QUAD:
animation->list[animation->size].easing = &easing_out_quad;
anim->list[anim->size].easing = &easing_out_quad;
break;
case EASING_IN_OUT_QUAD:
animation->list[animation->size].easing = &easing_in_out_quad;
anim->list[anim->size].easing = &easing_in_out_quad;
break;
case EASING_OUT_IN_QUAD:
animation->list[animation->size].easing = &easing_out_in_quad;
anim->list[anim->size].easing = &easing_out_in_quad;
break;
/* Cubic */
case EASING_IN_CUBIC:
animation->list[animation->size].easing = &easing_in_cubic;
anim->list[anim->size].easing = &easing_in_cubic;
break;
case EASING_OUT_CUBIC:
animation->list[animation->size].easing = &easing_out_cubic;
anim->list[anim->size].easing = &easing_out_cubic;
break;
case EASING_IN_OUT_CUBIC:
animation->list[animation->size].easing = &easing_in_out_cubic;
anim->list[anim->size].easing = &easing_in_out_cubic;
break;
case EASING_OUT_IN_CUBIC:
animation->list[animation->size].easing = &easing_out_in_cubic;
anim->list[anim->size].easing = &easing_out_in_cubic;
break;
/* Quart */
case EASING_IN_QUART:
animation->list[animation->size].easing = &easing_in_quart;
anim->list[anim->size].easing = &easing_in_quart;
break;
case EASING_OUT_QUART:
animation->list[animation->size].easing = &easing_out_quart;
anim->list[anim->size].easing = &easing_out_quart;
break;
case EASING_IN_OUT_QUART:
animation->list[animation->size].easing = &easing_in_out_quart;
anim->list[anim->size].easing = &easing_in_out_quart;
break;
case EASING_OUT_IN_QUART:
animation->list[animation->size].easing = &easing_out_in_quart;
anim->list[anim->size].easing = &easing_out_in_quart;
break;
/* Quint */
case EASING_IN_QUINT:
animation->list[animation->size].easing = &easing_in_quint;
anim->list[anim->size].easing = &easing_in_quint;
break;
case EASING_OUT_QUINT:
animation->list[animation->size].easing = &easing_out_quint;
anim->list[anim->size].easing = &easing_out_quint;
break;
case EASING_IN_OUT_QUINT:
animation->list[animation->size].easing = &easing_in_out_quint;
anim->list[anim->size].easing = &easing_in_out_quint;
break;
case EASING_OUT_IN_QUINT:
animation->list[animation->size].easing = &easing_out_in_quint;
anim->list[anim->size].easing = &easing_out_in_quint;
break;
/* Sine */
case EASING_IN_SINE:
animation->list[animation->size].easing = &easing_in_sine;
anim->list[anim->size].easing = &easing_in_sine;
break;
case EASING_OUT_SINE:
animation->list[animation->size].easing = &easing_out_sine;
anim->list[anim->size].easing = &easing_out_sine;
break;
case EASING_IN_OUT_SINE:
animation->list[animation->size].easing = &easing_in_out_sine;
anim->list[anim->size].easing = &easing_in_out_sine;
break;
case EASING_OUT_IN_SINE:
animation->list[animation->size].easing = &easing_out_in_sine;
anim->list[anim->size].easing = &easing_out_in_sine;
break;
/* Expo */
case EASING_IN_EXPO:
animation->list[animation->size].easing = &easing_in_expo;
anim->list[anim->size].easing = &easing_in_expo;
break;
case EASING_OUT_EXPO:
animation->list[animation->size].easing = &easing_out_expo;
anim->list[anim->size].easing = &easing_out_expo;
break;
case EASING_IN_OUT_EXPO:
animation->list[animation->size].easing = &easing_in_out_expo;
anim->list[anim->size].easing = &easing_in_out_expo;
break;
case EASING_OUT_IN_EXPO:
animation->list[animation->size].easing = &easing_out_in_expo;
anim->list[anim->size].easing = &easing_out_in_expo;
break;
/* Circ */
case EASING_IN_CIRC:
animation->list[animation->size].easing = &easing_in_circ;
anim->list[anim->size].easing = &easing_in_circ;
break;
case EASING_OUT_CIRC:
animation->list[animation->size].easing = &easing_out_circ;
anim->list[anim->size].easing = &easing_out_circ;
break;
case EASING_IN_OUT_CIRC:
animation->list[animation->size].easing = &easing_in_out_circ;
anim->list[anim->size].easing = &easing_in_out_circ;
break;
case EASING_OUT_IN_CIRC:
animation->list[animation->size].easing = &easing_out_in_circ;
anim->list[anim->size].easing = &easing_out_in_circ;
break;
/* Bounce */
case EASING_IN_BOUNCE:
animation->list[animation->size].easing = &easing_in_bounce;
anim->list[anim->size].easing = &easing_in_bounce;
break;
case EASING_OUT_BOUNCE:
animation->list[animation->size].easing = &easing_out_bounce;
anim->list[anim->size].easing = &easing_out_bounce;
break;
case EASING_IN_OUT_BOUNCE:
animation->list[animation->size].easing = &easing_in_out_bounce;
anim->list[anim->size].easing = &easing_in_out_bounce;
break;
case EASING_OUT_IN_BOUNCE:
animation->list[animation->size].easing = &easing_out_in_bounce;
anim->list[anim->size].easing = &easing_out_in_bounce;
break;
default:
animation->list[animation->size].easing = NULL;
anim->list[anim->size].easing = NULL;
break;
}
animation->size++;
anim->size++;
return true;
}
static int menu_animation_iterate(struct tween *tween, float dt,
static int menu_animation_iterate(
struct tween *tween,
float dt,
unsigned *active_tweens)
{
if (!tween)
@ -437,22 +451,24 @@ static int menu_animation_iterate(struct tween *tween, float dt,
return 0;
}
bool menu_animation_update(animation_t *animation, float dt)
bool menu_animation_update(
menu_animation_t *anim,
float dt)
{
unsigned i;
unsigned active_tweens = 0;
menu_handle_t *menu = menu_driver_get_ptr();
menu_handle_t *menu = menu_driver_get_ptr();
for(i = 0; i < animation->size; i++)
menu_animation_iterate(&animation->list[i], dt, &active_tweens);
for(i = 0; i < anim->size; i++)
menu_animation_iterate(&anim->list[i], dt, &active_tweens);
if (!active_tweens)
{
animation->size = 0;
anim->size = 0;
return false;
}
menu->animation_is_active = true;
anim->is_active = true;
return true;
}
@ -474,8 +490,9 @@ void menu_animation_ticker_line(char *buf, size_t len, uint64_t idx,
unsigned ticker_period, phase, phase_left_stop;
unsigned phase_left_moving, phase_right_stop;
unsigned left_offset, right_offset;
size_t str_len = strlen(str);
menu_handle_t *menu = menu_driver_get_ptr();
size_t str_len = strlen(str);
menu_handle_t *menu = menu_driver_get_ptr();
menu_animation_t *anim = menu_animation_get_ptr();
if (str_len <= len)
{
@ -516,5 +533,5 @@ void menu_animation_ticker_line(char *buf, size_t len, uint64_t idx,
else
strlcpy(buf, str + right_offset, len + 1);
menu->animation_is_active = true;
anim->is_active = true;
}

View File

@ -40,15 +40,16 @@ struct tween
tween_cb cb;
};
typedef struct animation
typedef struct menu_animation
{
struct tween *list;
size_t capacity;
size_t size;
} animation_t;
bool is_active;
} menu_animation_t;
enum animation_easing_type
enum menu_animation_easing_type
{
/* Linear */
EASING_LINEAR = 0,
@ -94,15 +95,23 @@ enum animation_easing_type
EASING_OUT_IN_BOUNCE,
};
void menu_animation_free(animation_t *animation);
void menu_animation_free(
menu_animation_t *animation);
void menu_animation_kill_by_subject(animation_t *animation, size_t count, const void *subjects);
void menu_animation_kill_by_subject(
menu_animation_t *animation,
size_t count,
const void *subjects);
bool menu_animation_push(animation_t *animation, float duration,
bool menu_animation_push(
menu_animation_t *animation,
float duration,
float target_value, float* subject,
enum animation_easing_type easing_enum, tween_cb cb);
enum menu_animation_easing_type easing_enum, tween_cb cb);
bool menu_animation_update(animation_t *animation, float dt);
bool menu_animation_update(
menu_animation_t *animation,
float dt);
/**
* menu_animation_ticker_line:
@ -118,6 +127,8 @@ bool menu_animation_update(animation_t *animation, float dt);
void menu_animation_ticker_line(char *buf, size_t len, uint64_t tick,
const char *str, bool selected);
menu_animation_t *menu_animation_get_ptr(void);
#ifdef __cplusplus
}
#endif

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@ -87,11 +87,12 @@ void menu_display_fb(void)
bool menu_display_update_pending(void)
{
menu_handle_t *menu = menu_driver_get_ptr();
menu_animation_t *anim = menu_animation_get_ptr();
menu_framebuf_t *frame_buf = menu_display_fb_get_ptr();
if (menu)
{
if (menu->animation_is_active || menu->label.is_updated)
if (anim->is_active || menu->label.is_updated)
return true;
if (frame_buf && frame_buf->dirty)
return true;
@ -127,7 +128,8 @@ bool menu_display_init(void *data)
if (!menu)
return false;
menu->animation = (animation_t*)calloc(1, sizeof(animation_t));
menu->animation = (menu_animation_t*)calloc
(1, sizeof(menu_animation_t));
if (!menu->animation)
return false;

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@ -119,8 +119,7 @@ typedef struct
rarch_setting_t *list_settings;
animation_t *animation;
bool animation_is_active;
menu_animation_t *animation;
content_playlist_t *playlist;
char db_playlist_file[PATH_MAX_LENGTH];

View File

@ -597,6 +597,7 @@ static int menu_input_mouse(unsigned *action)
const struct retro_keybind *binds[MAX_USERS];
driver_t *driver = driver_get_ptr();
menu_handle_t *menu = menu_driver_get_ptr();
menu_animation_t *anim = menu_animation_get_ptr();
menu_input_t *menu_input = menu_input_get_ptr();
menu_framebuf_t *frame_buf= menu_display_fb_get_ptr();
settings_t *settings = config_get_ptr();
@ -677,7 +678,7 @@ static int menu_input_mouse(unsigned *action)
menu_input->mouse.scrollup ||
menu_input->mouse.scrolldown
)
menu->animation_is_active = true;
anim->is_active = true;
return 0;
}
@ -688,6 +689,7 @@ static int menu_input_pointer(unsigned *action)
const struct retro_keybind *binds[MAX_USERS] = {NULL};
menu_handle_t *menu = menu_driver_get_ptr();
menu_input_t *menu_input = menu_input_get_ptr();
menu_animation_t *anim = menu_animation_get_ptr();
menu_framebuf_t *frame_buf= menu_display_fb_get_ptr();
settings_t *settings = config_get_ptr();
driver_t *driver = driver_get_ptr();
@ -725,7 +727,7 @@ static int menu_input_pointer(unsigned *action)
(menu_input->pointer.dy != 0) ||
(menu_input->pointer.dx != 0)
)
menu->animation_is_active = true;
anim->is_active = true;
return 0;
}