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Call gfx_ctx_set_resize from d3d_frame
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@ -1679,13 +1679,15 @@ static bool d3d_frame(void *data, const void *frame,
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if (d3d->should_resize)
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{
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d3d->should_resize = false;
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gfx_ctx_set_resize(d3d, width, height);
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d3d_calculate_rect(d3d, width, width, d3d->video_info.force_aspect,
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video_driver_get_aspect_ratio());
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d3d->renderchain_driver->set_final_viewport(d3d,
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d3d->renderchain_data, &d3d->final_viewport);
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d3d->should_resize = false;
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}
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/* render_chain() only clears out viewport,
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