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win32: add _WIN32_WINNT define for multimon in mingw32
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@ -16,6 +16,11 @@
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// Win32/WGL context.
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// necessary for mingw32 multimon defines:
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0500 //_WIN32_WINNT_WIN2K
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#endif
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#include "../../driver.h"
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#include "../gfx_context.h"
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#include "../gl_common.h"
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