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https://github.com/libretro/RetroArch
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46
config.def.h
46
config.def.h
@ -341,38 +341,38 @@ static unsigned menu_ticker_type = TICKER_TYPE_BOUNCE;
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static float menu_ticker_speed = 1.0f;
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#if defined(HAVE_THREADS)
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static bool menu_savestate_resume = true;
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static bool menu_savestate_resume = true;
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#else
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static bool menu_savestate_resume = false;
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static bool menu_savestate_resume = false;
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#endif
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static bool content_show_settings = true;
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static bool content_show_favorites = true;
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static bool content_show_settings = true;
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static bool content_show_favorites = true;
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#ifdef HAVE_IMAGEVIEWER
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static bool content_show_images = true;
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static bool content_show_images = true;
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#endif
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static bool content_show_music = true;
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static bool content_show_music = true;
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#if defined(HAVE_FFMPEG) || defined(HAVE_MPV)
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static bool content_show_video = true;
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static bool content_show_video = true;
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#endif
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#ifdef HAVE_NETWORKING
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static bool content_show_netplay = true;
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static bool content_show_netplay = true;
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#endif
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static bool content_show_history = true;
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static bool content_show_history = true;
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#ifdef HAVE_LIBRETRODB
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static bool content_show_add = true;
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static bool content_show_add = true;
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#endif
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static bool content_show_playlists = true;
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static bool content_show_playlists = true;
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#ifdef HAVE_XMB
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static unsigned xmb_scale_factor = 100;
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static unsigned xmb_alpha_factor = 75;
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static unsigned menu_font_color_red = 255;
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static unsigned xmb_scale_factor = 100;
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static unsigned xmb_alpha_factor = 75;
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static unsigned menu_font_color_red = 255;
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static unsigned menu_font_color_green = 255;
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static unsigned menu_font_color_blue = 255;
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static unsigned xmb_menu_layout = 0;
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static unsigned xmb_icon_theme = XMB_ICON_THEME_MONOCHROME;
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static unsigned xmb_theme = XMB_THEME_ELECTRIC_BLUE;
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static unsigned menu_font_color_blue = 255;
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static unsigned xmb_menu_layout = 0;
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static unsigned xmb_icon_theme = XMB_ICON_THEME_MONOCHROME;
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static unsigned xmb_theme = XMB_THEME_ELECTRIC_BLUE;
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#if defined(HAVE_LAKKA) || defined(__arm__) || defined(__PPC64__) || defined(__ppc64__) || defined(__powerpc64__) || defined(__powerpc__) || defined(__ppc__) || defined(__POWERPC__)
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#define DEFAULT_XMB_SHADOWS_ENABLE false
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@ -796,15 +796,15 @@ static const unsigned libretro_log_level = 1;
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/* Axis threshold (between 0.0 and 1.0)
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* How far an axis must be tilted to result in a button press. */
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static const float axis_threshold = 0.5f;
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static const float axis_threshold = 0.5f;
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static const float analog_deadzone = 0.0f;
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static const float analog_deadzone = 0.0f;
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static const float analog_sensitivity = 1.0f;
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static const float analog_sensitivity = 1.0f;
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/* Describes speed of which turbo-enabled buttons toggle. */
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static const unsigned turbo_period = 6;
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static const unsigned turbo_duty_cycle = 3;
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static const unsigned turbo_period = 6;
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static const unsigned turbo_duty_cycle = 3;
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/* Enable input auto-detection. Will attempt to autoconfigure
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* gamepads, plug-and-play style. */
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@ -44,9 +44,8 @@ static bool is_analog_enabled(struct padButtonStatus buttons)
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{
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bool enabled = false;
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if (buttons.ljoy_h || buttons.ljoy_v || buttons.rjoy_h || buttons.rjoy_v) {
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if (buttons.ljoy_h || buttons.ljoy_v || buttons.rjoy_h || buttons.rjoy_v)
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enabled = true;
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}
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return enabled;
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}
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@ -73,12 +72,12 @@ static bool ps2_joypad_init(void *data)
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port,
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0,
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0);
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if (!auto_configure) {
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if (!auto_configure)
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input_config_set_device_name(port, ps2_joypad_name(port));
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}
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/* Port 0 -> Connector 1, Port 1 -> Connector 2 */
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if((ret = padPortOpen(port, PS2_PAD_SLOT, padBuf[port])) == 0) {
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if((ret = padPortOpen(port, PS2_PAD_SLOT, padBuf[port])) == 0)
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{
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printf("padOpenPort failed: %d\n", ret);
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init = false;
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break;
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@ -151,11 +150,14 @@ static void ps2_joypad_poll(void)
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unsigned player;
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struct padButtonStatus buttons;
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for (player = 0; player < PS2_MAX_PADS; player++) {
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for (player = 0; player < PS2_MAX_PADS; player++)
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{
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int state = padGetState(player, PS2_PAD_SLOT);
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if (state == PAD_STATE_STABLE) {
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if (state == PAD_STATE_STABLE)
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{
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int ret = padRead(player, PS2_PAD_SLOT, &buttons); /* port, slot, buttons */
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if (ret != 0) {
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if (ret != 0)
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{
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int32_t state_tmp = 0xffff ^ buttons.btns;
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pad_state[player] = 0;
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@ -177,7 +179,8 @@ static void ps2_joypad_poll(void)
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pad_state[player] |= (state_tmp & PAD_L3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L3) : 0;
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/* Analog */
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if (is_analog_enabled(buttons)) {
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if (is_analog_enabled(buttons))
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{
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analog_state[player][RETRO_DEVICE_INDEX_ANALOG_LEFT] [RETRO_DEVICE_ID_ANALOG_X] = convert_u8_to_s16(buttons.ljoy_h);
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analog_state[player][RETRO_DEVICE_INDEX_ANALOG_LEFT] [RETRO_DEVICE_ID_ANALOG_Y] = convert_u8_to_s16(buttons.ljoy_v);;
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analog_state[player][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = convert_u8_to_s16(buttons.rjoy_h);;
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@ -204,9 +207,8 @@ static bool ps2_joypad_rumble(unsigned pad,
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static void ps2_joypad_destroy(void)
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{
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unsigned port;
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for (port = 0; port < PS2_MAX_PADS; port++) {
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for (port = 0; port < PS2_MAX_PADS; port++)
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padPortClose(port, PS2_PAD_SLOT);
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}
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}
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input_device_driver_t ps2_joypad = {
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@ -96,7 +96,8 @@ static bool ps4_joypad_init(void *data)
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{
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int index = 0;
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while(index < num_players){
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while (index < num_players)
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{
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ds_joypad_states[index].userId = userId;
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index++;
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}
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@ -105,22 +106,23 @@ static bool ps4_joypad_init(void *data)
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{
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ds_joypad_states[num_players].handle = scePadOpen(userId, 0, 0, NULL);
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RARCH_LOG("USER %x HANDLE %x\n", userId, ds_joypad_states[num_players].handle);
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if (ds_joypad_states[num_players].handle > 0){
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if (ds_joypad_states[num_players].handle > 0)
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{
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ds_joypad_states[num_players].connected = true;
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ds_joypad_states[num_players].userId = userId;
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RARCH_LOG("NEW PAD: num_players %x \n", num_players);
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bool auto_configure = input_autoconfigure_connect( ps4_joypad_name(num_players),
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NULL,
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ps4_joypad.ident,
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num_players,
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0,
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0);
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if (!auto_configure) {
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bool auto_configure = input_autoconfigure_connect(
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ps4_joypad_name(num_players),
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NULL,
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ps4_joypad.ident,
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num_players,
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0,
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0);
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if (!auto_configure)
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input_config_set_device_name(num_players, ps4_joypad_name(num_players));
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}
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num_players++;
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}
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}
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}
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}
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@ -164,8 +166,8 @@ static void ps4_joypad_poll(void)
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unsigned j, k;
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unsigned i = player;
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unsigned p = player;
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int ret = scePadReadState(ds_joypad_states[player].handle,&buttons);
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int ret = scePadReadState(ds_joypad_states[player].handle,&buttons);
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if (ret == 0)
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{
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int32_t state_tmp = buttons.buttons;
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@ -49,14 +49,15 @@ static const char *switch_joypad_name(unsigned pad)
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static void switch_joypad_autodetect_add(unsigned autoconf_pad)
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{
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if(!input_autoconfigure_connect(
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if (!input_autoconfigure_connect(
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switch_joypad_name(autoconf_pad), /* name */
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NULL, /* display name */
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switch_joypad.ident, /* driver */
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autoconf_pad, /* idx */
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0, /* vid */
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0)) /* pid */
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input_config_set_device_name(autoconf_pad, switch_joypad_name(autoconf_pad));
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input_config_set_device_name(autoconf_pad,
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switch_joypad_name(autoconf_pad));
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}
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static bool switch_joypad_init(void *data)
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@ -65,7 +66,8 @@ static bool switch_joypad_init(void *data)
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unsigned i;
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hidScanInput();
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// Switch like stop behavior with muted band channels and frequencies set to default.
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/* Switch like stop behavior with muted band channels
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* and frequencies set to default. */
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vibration_stop.amp_low = 0.0f;
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vibration_stop.freq_low = 160.0f;
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vibration_stop.amp_high = 0.0f;
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@ -90,7 +92,7 @@ static bool switch_joypad_init(void *data)
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static bool switch_joypad_button(unsigned port_num, uint16_t key)
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{
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if(port_num >= MAX_PADS)
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if (port_num >= MAX_PADS)
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return false;
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#if 0
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@ -102,7 +104,7 @@ static bool switch_joypad_button(unsigned port_num, uint16_t key)
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static void switch_joypad_get_buttons(unsigned port_num, input_bits_t *state)
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{
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if(port_num < MAX_PADS)
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if (port_num < MAX_PADS)
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{
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BITS_COPY16_PTR(state, pad_state[port_num]);
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}
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@ -114,22 +116,22 @@ static void switch_joypad_get_buttons(unsigned port_num, input_bits_t *state)
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static int16_t switch_joypad_axis(unsigned port_num, uint32_t joyaxis)
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{
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int val = 0;
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int axis = -1;
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int val = 0;
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int axis = -1;
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bool is_neg = false;
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bool is_pos = false;
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if(joyaxis == AXIS_NONE || port_num >= MAX_PADS)
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{
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/* TODO/FIXME - implement */
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}
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#if 0
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/* TODO/FIXME - implement */
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if (joyaxis == AXIS_NONE || port_num >= MAX_PADS) { }
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#endif
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if(AXIS_NEG_GET(joyaxis) < 4)
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if (AXIS_NEG_GET(joyaxis) < 4)
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{
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axis = AXIS_NEG_GET(joyaxis);
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is_neg = true;
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}
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else if(AXIS_POS_GET(joyaxis) < 4)
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else if (AXIS_POS_GET(joyaxis) < 4)
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{
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axis = AXIS_POS_GET(joyaxis);
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is_pos = true;
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@ -151,9 +153,9 @@ static int16_t switch_joypad_axis(unsigned port_num, uint32_t joyaxis)
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break;
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}
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if(is_neg && val > 0)
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if (is_neg && val > 0)
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val = 0;
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else if(is_pos && val < 0)
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else if (is_pos && val < 0)
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val = 0;
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return val;
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@ -170,8 +172,10 @@ static void switch_joypad_destroy(void)
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unsigned i;
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for (i = 0; i < MAX_PADS; i++)
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{
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memcpy(&vibration_values[i][0], &vibration_stop, sizeof(HidVibrationValue));
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memcpy(&vibration_values[i][1], &vibration_stop, sizeof(HidVibrationValue));
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memcpy(&vibration_values[i][0],
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&vibration_stop, sizeof(HidVibrationValue));
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memcpy(&vibration_values[i][1],
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&vibration_stop, sizeof(HidVibrationValue));
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hidSendVibrationValues(vibration_handles[i], vibration_values[i], 2);
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}
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hidSendVibrationValues(vibration_handleheld, vibration_values[0], 2);
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@ -181,7 +185,7 @@ static void switch_joypad_destroy(void)
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}
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#ifdef HAVE_LIBNX
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int lastMode = 0; // 0 = handheld, 1 = whatever
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int lastMode = 0; /* 0 = handheld, 1 = whatever */
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static void switch_joypad_poll(void)
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{
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settings_t *settings = config_get_ptr();
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@ -192,9 +196,11 @@ static void switch_joypad_poll(void)
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{
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if (lastMode != 1)
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{
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int i = 0;
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for(i = 0; i < MAX_USERS; i += 2){
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if(settings->uints.input_split_joycon[i]) // CONTROLLER_PLAYER_X, X == i++
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unsigned i = 0;
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for(i = 0; i < MAX_USERS; i += 2)
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{
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/* CONTROLLER_PLAYER_X, X == i++ */
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if (settings->uints.input_split_joycon[i])
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{
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hidSetNpadJoyAssignmentModeSingleByDefault(i);
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hidSetNpadJoyAssignmentModeSingleByDefault(i + 1);
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@ -209,8 +215,10 @@ static void switch_joypad_poll(void)
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if (lastMode != 0)
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{
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int i = 0;
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for(i = 0; i < MAX_USERS; i += 2){
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if(settings->uints.input_split_joycon[i]) // CONTROLLER_PLAYER_X, X == i++
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for(i = 0; i < MAX_USERS; i += 2)
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{
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/* CONTROLLER_PLAYER_X, X == i++ */
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if (settings->uints.input_split_joycon[i])
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{
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hidSetNpadJoyAssignmentModeDual(i);
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hidSetNpadJoyAssignmentModeDual(i + 1);
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@ -281,7 +289,7 @@ bool switch_joypad_set_rumble(unsigned pad,
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return false;
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amp = (float)strength / 65535.0f;
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amp *= 0.5f; // Max strength is too strong
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amp *= 0.5f; /* Max strength is too strong */
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if (type == RETRO_RUMBLE_STRONG)
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{
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vibration_values[pad][0].amp_low = amp;
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