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Clarify use of gl->conv_buffer.
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gfx/gl.c
3
gfx/gl.c
@ -997,10 +997,9 @@ static inline void gl_copy_frame(gl_t *gl, const void *frame, unsigned width, un
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}
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else // Slower path.
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{
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const unsigned frame_bytes = width * height * gl->base_size;
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const unsigned line_bytes = width * gl->base_size;
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uint8_t *dst = (uint8_t*)gl->conv_buffer;
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uint8_t *dst = (uint8_t*)gl->conv_buffer; // This buffer is preallocated for this purpose.
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const uint8_t *src = (const uint8_t*)frame;
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for (unsigned h = 0; h < height; h++, src += pitch, dst += line_bytes)
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