Make this code more robust

This commit is contained in:
twinaphex 2016-01-26 08:21:44 +01:00
parent 158a520edb
commit beb985dbaa

View File

@ -399,7 +399,6 @@ error:
#ifdef HAVE_COMPRESSION #ifdef HAVE_COMPRESSION
static bool load_content_from_compressed_archive( static bool load_content_from_compressed_archive(
char *new_path, size_t len,
struct string_list *temporary_content, struct string_list *temporary_content,
struct retro_game_info *info, unsigned i, struct retro_game_info *info, unsigned i,
struct string_list* additional_path_allocs, struct string_list* additional_path_allocs,
@ -407,6 +406,7 @@ static bool load_content_from_compressed_archive(
{ {
union string_list_elem_attr attributes; union string_list_elem_attr attributes;
ssize_t new_path_len; ssize_t new_path_len;
char new_path[PATH_MAX_LENGTH];
char new_basedir[PATH_MAX_LENGTH]; char new_basedir[PATH_MAX_LENGTH];
bool ret = false; bool ret = false;
settings_t *settings = config_get_ptr(); settings_t *settings = config_get_ptr();
@ -437,7 +437,7 @@ static bool load_content_from_compressed_archive(
attributes.i = 0; attributes.i = 0;
fill_pathname_join(new_path, new_basedir, fill_pathname_join(new_path, new_basedir,
path_basename(path), len); path_basename(path), sizeof(new_path));
ret = read_compressed_file(path, NULL, new_path, &new_path_len); ret = read_compressed_file(path, NULL, new_path, &new_path_len);
@ -480,22 +480,19 @@ static bool load_content(
) )
{ {
unsigned i; unsigned i;
char new_path[PATH_MAX_LENGTH];
bool ret = true; bool ret = true;
const char *path = NULL;
if (!info || !additional_path_allocs) if (!info || !additional_path_allocs)
return false; return false;
for (i = 0; i < content->size; i++) for (i = 0; i < content->size; i++)
{ {
int attr = content->elems[i].attr.i; int attr = content->elems[i].attr.i;
bool need_fullpath = attr & 2; bool need_fullpath = attr & 2;
bool require_content = attr & 4; bool require_content = attr & 4;
const char *file_path= content->elems[i].data; const char *path = content->elems[i].data;
if (require_content && string_is_empty(file_path)) if (require_content && string_is_empty(path))
{ {
RARCH_LOG("libretro core requires content, " RARCH_LOG("libretro core requires content, "
"but nothing was provided.\n"); "but nothing was provided.\n");
@ -504,12 +501,12 @@ static bool load_content(
info[i].path = NULL; info[i].path = NULL;
if (*file_path) if (*path)
info[i].path = file_path; info[i].path = path;
if (!need_fullpath && !string_is_empty(file_path)) if (!need_fullpath && !string_is_empty(path))
{ {
if (!load_content_into_memory(&info[i], i, file_path)) if (!load_content_into_memory(&info[i], i, path))
return false; return false;
} }
else else
@ -519,32 +516,24 @@ static bool load_content(
#ifdef HAVE_COMPRESSION #ifdef HAVE_COMPRESSION
if (!load_content_from_compressed_archive( if (!load_content_from_compressed_archive(
new_path, sizeof(new_path),
temporary_content, temporary_content,
&info[i], i, &info[i], i,
additional_path_allocs, need_fullpath, file_path)) additional_path_allocs, need_fullpath, path))
return false; return false;
path = new_path;
#endif #endif
} }
} }
if (path == NULL)
path = content->elems[0].data;
RARCH_LOG("Calling %s with path: [%s]\n", special ?
"retro_load_game_special" : "retro_load_game", *path ? path : "N/A");
if (special) if (special)
ret = core.retro_load_game_special(special->id, info, content->size); ret = core.retro_load_game_special(special->id, info, content->size);
else else
{ {
ret = core.retro_load_game(*path ? info : NULL); ret = core.retro_load_game(*content->elems[0].data ? info : NULL);
#ifdef HAVE_CHEEVOS #ifdef HAVE_CHEEVOS
/* Load the achievements into memory if the game has content. */ /* Load the achievements into memory if the game has content. */
cheevos_set_cheats(); cheevos_set_cheats();
cheevos_load(*path ? info : NULL); cheevos_load(*content->elems[0].data ? info : NULL);
#endif #endif
} }