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Hopefully fixes mingw64-w32 build
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@ -24,6 +24,7 @@
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#include <Cg/cg.h>
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#ifdef HAVE_OPENGL
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#include "../drivers/gl_common.h"
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#include <Cg/cgGL.h>
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#endif
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@ -33,9 +34,6 @@
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#include <file/file_path.h>
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#include <rhash.h>
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#ifdef HAVE_OPENGL
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#include "../drivers/gl_common.h"
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#endif
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#include "../video_shader_driver.h"
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#include "../../dynamic.h"
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#include "../../rewind.h"
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