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https://github.com/libretro/RetroArch
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(Key Events) Add modifier flag argument; plus cleanup.
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e60bb1d168
commit
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@ -257,19 +257,29 @@ static void gfx_ctx_check_window(bool *quit,
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case SDL_KEYDOWN:
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case SDL_KEYUP:
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if(g_extern.system.key_event)
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if (g_extern.system.key_event)
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{
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static bool unicodeOn = false;
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SDL_EnableUNICODE(true);
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if(!unicodeOn)
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uint16_t mods = 0;
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if (event.key.keysym.mod)
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{
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unicodeOn = true;
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SDL_EnableUNICODE(true);
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mods |= (event.key.keysym.mod & KMOD_CTRL) ? RETROKMOD_CTRL : 0;
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mods |= (event.key.keysym.mod & KMOD_ALT) ? RETROKMOD_ALT : 0;
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mods |= (event.key.keysym.mod & KMOD_SHIFT) ? RETROKMOD_SHIFT : 0;
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mods |= (event.key.keysym.mod & KMOD_META) ? RETROKMOD_META : 0;
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mods |= (event.key.keysym.mod & KMOD_NUM) ? RETROKMOD_NUMLOCK : 0;
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mods |= (event.key.keysym.mod & KMOD_CAPS) ? RETROKMOD_CAPSLOCK : 0;
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// TODO: What is KMOD_MODE in SDL?
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mods |= (event.key.keysym.mod & KMOD_MODE) ? RETROKMOD_SCROLLOCK : 0;
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}
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// For now it seems that all RETROK_* constant values match the SDLK_* values.
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// Ultimately the table in sdl_input.c should be used in case this changes.
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g_extern.system.key_event(event.type == SDL_KEYDOWN, event.key.keysym.sym, event.key.keysym.unicode);
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// TODO: event.key.keysym.unicode is UTF-16
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g_extern.system.key_event(event.type == SDL_KEYDOWN, event.key.keysym.sym, event.key.keysym.unicode, mods);
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}
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break;
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}
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20
libretro.h
20
libretro.h
@ -310,6 +310,21 @@ enum retro_key
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RETROK_LAST
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};
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enum retro_mod
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{
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RETROKMOD_NONE = 0x0000,
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RETROKMOD_SHIFT = 0x01,
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RETROKMOD_CTRL = 0x02,
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RETROKMOD_ALT = 0x04,
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RETROKMOD_META = 0x08,
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RETROKMOD_NUMLOCK = 0x10,
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RETROKMOD_CAPSLOCK = 0x20,
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RETROKMOD_SCROLLOCK = 0x40
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};
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// Environment commands.
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#define RETRO_ENVIRONMENT_SET_ROTATION 1 // const unsigned * --
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// Sets screen rotation of graphics.
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@ -396,8 +411,9 @@ enum retro_key
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// Callback type passed in RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK. Called by the frontend in response to keyboard events.
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// down is set if the key is being pressed, or false if it is being released.
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// keycode is the RETROK value of the char.
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// character is the text character of the pressed key. (UTF?)
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typedef void (*retro_keyboard_event_t)(bool down, unsigned keycode, unsigned character);
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// character is the text character of the pressed key. (UTF-32).
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// key_modifiers is a set of RETROKMOD values or'ed together.
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typedef void (*retro_keyboard_event_t)(bool down, unsigned keycode, uint32_t character, uint16_t key_modifiers);
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struct retro_keyboard_callback
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{
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