From bce0c40b73cbdabee9a13247017c645119ed0720 Mon Sep 17 00:00:00 2001 From: twinaphex Date: Tue, 16 Jan 2018 02:32:26 +0100 Subject: [PATCH] (D3D8) Assume we need to set this --- gfx/drivers_renderchain/d3d8_renderchain.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/gfx/drivers_renderchain/d3d8_renderchain.c b/gfx/drivers_renderchain/d3d8_renderchain.c index d35d588767..5cfd2c3656 100644 --- a/gfx/drivers_renderchain/d3d8_renderchain.c +++ b/gfx/drivers_renderchain/d3d8_renderchain.c @@ -87,9 +87,7 @@ static bool d3d8_renderchain_create_first_pass(void *data, d3d_set_sampler_address_u(d3dr, D3DSAMP_ADDRESSU, D3DTADDRESS_BORDER); d3d_set_sampler_address_v(d3dr, D3DSAMP_ADDRESSV, D3DTADDRESS_BORDER); -#ifdef _XBOX1 d3d_set_render_state(d3dr, D3DRS_LIGHTING, 0); -#endif d3d_set_render_state(d3dr, D3DRS_CULLMODE, D3DCULL_NONE); d3d_set_render_state(d3dr, D3DRS_ZENABLE, FALSE);