(Xbox 1) Uses gfx_ctx_clear now

This commit is contained in:
twinaphex 2012-08-03 06:20:43 +02:00
parent dc21864405
commit bb4a516f6f

View File

@ -894,13 +894,15 @@ void menu_loop(void)
} }
} }
device_ptr->d3d_render_device->Clear(0, NULL, D3DCLEAR_TARGET, gfx_ctx_clear();
D3DCOLOR_ARGB(0, 0, 0, 0), 1.0f, 0);
#ifdef _XBOX1
device_ptr->frame_count++; device_ptr->frame_count++;
device_ptr->d3d_render_device->BeginScene(); device_ptr->d3d_render_device->BeginScene();
device_ptr->d3d_render_device->SetFlickerFilter(1); device_ptr->d3d_render_device->SetFlickerFilter(1);
device_ptr->d3d_render_device->SetSoftDisplayFilter(1); device_ptr->d3d_render_device->SetSoftDisplayFilter(1);
#endif
filebrowser_t * fb = &browser; filebrowser_t * fb = &browser;