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https://github.com/libretro/RetroArch
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Cleanups
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41c6345381
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baf8c71545
@ -390,9 +390,10 @@ static void cheat_manager_load_cb_second_pass(char *key, char *value)
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bool cheat_manager_load(const char *path, bool append)
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bool cheat_manager_load(const char *path, bool append)
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{
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{
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unsigned orig_size;
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unsigned cheats = 0, i;
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config_file_cb_t cb;
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config_file_cb_t cb;
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unsigned orig_size = 0;
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unsigned cheats = 0;
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unsigned i = 0;
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config_file_t *conf = NULL;
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config_file_t *conf = NULL;
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cb.config_file_new_entry_cb = cheat_manager_load_cb_first_pass;
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cb.config_file_new_entry_cb = cheat_manager_load_cb_first_pass;
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@ -1296,9 +1297,9 @@ void cheat_manager_apply_retro_cheats(void)
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for (i = 0; i < cheat_manager_state.size; i++)
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for (i = 0; i < cheat_manager_state.size; i++)
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{
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{
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unsigned char *curr;
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unsigned char *curr = NULL;
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unsigned int idx;
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bool set_value = false;
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bool set_value = false;
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unsigned int idx = 0;
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unsigned int value_to_set = 0;
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unsigned int value_to_set = 0;
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unsigned int repeat_iter = 0;
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unsigned int repeat_iter = 0;
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unsigned int address_mask = cheat_manager_state.cheats[i].address_mask;
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unsigned int address_mask = cheat_manager_state.cheats[i].address_mask;
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@ -1468,6 +1469,7 @@ void cheat_manager_apply_retro_cheats(void)
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}
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}
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}
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}
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}
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}
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void cheat_manager_match_action(enum cheat_match_action_type match_action, unsigned int target_match_idx, unsigned int *address, unsigned int *address_mask,
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void cheat_manager_match_action(enum cheat_match_action_type match_action, unsigned int target_match_idx, unsigned int *address, unsigned int *address_mask,
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unsigned int *prev_value, unsigned int *curr_value)
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unsigned int *prev_value, unsigned int *curr_value)
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{
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{
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@ -90,14 +90,14 @@ struct item_cheat
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char *desc;
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char *desc;
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bool state;
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bool state;
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char *code;
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char *code;
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unsigned int handler ;
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unsigned int handler;
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/* Number of bits = 2^memory_search_size
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/* Number of bits = 2^memory_search_size
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* 0=1, 1=2, 2=4, 3=8, 4=16, 5=32
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* 0=1, 1=2, 2=4, 3=8, 4=16, 5=32
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*/
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*/
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unsigned int memory_search_size ;
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unsigned int memory_search_size;
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unsigned int cheat_type ;
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unsigned int cheat_type;
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unsigned int value ;
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unsigned int value;
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unsigned int address ;
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unsigned int address;
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/*
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/*
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* address_mask used when memory_search_size <8 bits
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* address_mask used when memory_search_size <8 bits
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* if memory_search_size=0, then the number of bits is 1 and this value can be one of the following:
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* if memory_search_size=0, then the number of bits is 1 and this value can be one of the following:
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@ -118,20 +118,20 @@ struct item_cheat
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* 0 : 00001111
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* 0 : 00001111
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* 1 : 11110000
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* 1 : 11110000
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*/
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*/
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unsigned int address_mask ;
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unsigned int address_mask;
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/* Whether to apply the cheat based on big-endian console memory or not */
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/* Whether to apply the cheat based on big-endian console memory or not */
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bool big_endian ;
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bool big_endian;
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unsigned int rumble_type ;
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unsigned int rumble_type;
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unsigned int rumble_value ;
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unsigned int rumble_value;
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unsigned int rumble_prev_value ;
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unsigned int rumble_prev_value;
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unsigned int rumble_initialized ;
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unsigned int rumble_initialized;
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unsigned int rumble_port ; /* 0-15 for specific port, anything else means "all ports" */
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unsigned int rumble_port; /* 0-15 for specific port, anything else means "all ports" */
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unsigned int rumble_primary_strength ; /* 0-65535 */
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unsigned int rumble_primary_strength; /* 0-65535 */
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unsigned int rumble_primary_duration ; /* in milliseconds */
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unsigned int rumble_primary_duration; /* in milliseconds */
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retro_time_t rumble_primary_end_time ; /* clock value for when rumbling should stop */
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retro_time_t rumble_primary_end_time; /* clock value for when rumbling should stop */
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unsigned int rumble_secondary_strength ; /* 0-65535 */
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unsigned int rumble_secondary_strength; /* 0-65535 */
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unsigned int rumble_secondary_duration ; /* in milliseconds */
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unsigned int rumble_secondary_duration; /* in milliseconds */
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retro_time_t rumble_secondary_end_time ; /* clock value for when rumbling should stop */
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retro_time_t rumble_secondary_end_time; /* clock value for when rumbling should stop */
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/*
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/*
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* The repeat_ variables allow for a single cheat code to affect multiple memory addresses.
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* The repeat_ variables allow for a single cheat code to affect multiple memory addresses.
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@ -145,9 +145,9 @@ struct item_cheat
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*
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*
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* This is a cheating structure used for codes like unlocking all levels, giving yourself 1 of every item,etc.
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* This is a cheating structure used for codes like unlocking all levels, giving yourself 1 of every item,etc.
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*/
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*/
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unsigned int repeat_count ;
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unsigned int repeat_count;
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unsigned int repeat_add_to_value ;
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unsigned int repeat_add_to_value;
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unsigned int repeat_add_to_address ;
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unsigned int repeat_add_to_address;
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};
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};
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@ -157,29 +157,29 @@ struct cheat_manager
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unsigned ptr;
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unsigned ptr;
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unsigned size;
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unsigned size;
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unsigned buf_size;
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unsigned buf_size;
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unsigned total_memory_size ;
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unsigned total_memory_size;
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uint8_t *curr_memory_buf ;
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uint8_t *curr_memory_buf;
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uint8_t *prev_memory_buf ;
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uint8_t *prev_memory_buf;
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uint8_t *matches ;
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uint8_t *matches;
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uint8_t **memory_buf_list ;
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uint8_t **memory_buf_list;
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unsigned *memory_size_list ;
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unsigned *memory_size_list;
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unsigned num_memory_buffers ;
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unsigned num_memory_buffers;
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struct item_cheat working_cheat;
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struct item_cheat working_cheat;
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unsigned match_idx ;
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unsigned match_idx;
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unsigned match_action ;
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unsigned match_action;
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unsigned search_bit_size ;
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unsigned search_bit_size;
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unsigned dummy ;
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unsigned dummy;
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unsigned search_exact_value ;
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unsigned search_exact_value;
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unsigned search_eqplus_value ;
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unsigned search_eqplus_value;
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unsigned search_eqminus_value ;
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unsigned search_eqminus_value;
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unsigned num_matches ;
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unsigned num_matches;
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bool big_endian ;
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bool big_endian;
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bool memory_initialized ;
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bool memory_initialized;
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bool memory_search_initialized ;
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bool memory_search_initialized;
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unsigned int delete_state ;
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unsigned int delete_state;
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unsigned browse_address;
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unsigned browse_address;
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char working_desc[CHEAT_DESC_SCRATCH_SIZE] ;
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char working_desc[CHEAT_DESC_SCRATCH_SIZE];
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char working_code[CHEAT_CODE_SCRATCH_SIZE] ;
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char working_code[CHEAT_CODE_SCRATCH_SIZE];
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unsigned int loading_cheat_size;
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unsigned int loading_cheat_size;
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unsigned int loading_cheat_offset;
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unsigned int loading_cheat_offset;
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};
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};
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@ -2841,7 +2841,7 @@ static void command_event_init_cheats(void)
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cheat_manager_alloc_if_empty();
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cheat_manager_alloc_if_empty();
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cheat_manager_load_game_specific_cheats();
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cheat_manager_load_game_specific_cheats();
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if (settings != NULL && settings->bools.apply_cheats_after_load)
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if (settings && settings->bools.apply_cheats_after_load)
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cheat_manager_apply_cheats();
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cheat_manager_apply_cheats();
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}
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}
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@ -3827,7 +3827,7 @@ bool command_event(enum event_command cmd, void *data)
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case CMD_EVENT_LOAD_STATE:
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case CMD_EVENT_LOAD_STATE:
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/* Immutable - disallow savestate load when
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/* Immutable - disallow savestate load when
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* we absolutely cannot change game state. */
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* we absolutely cannot change game state. */
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if (bsv_movie_state_handle != NULL)
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if (bsv_movie_state_handle)
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return false;
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return false;
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#ifdef HAVE_CHEEVOS
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#ifdef HAVE_CHEEVOS
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@ -17308,7 +17308,7 @@ void video_driver_set_stub_frame(void)
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void video_driver_unset_stub_frame(void)
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void video_driver_unset_stub_frame(void)
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{
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{
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if (frame_bak != NULL)
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if (frame_bak)
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current_video->frame = frame_bak;
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current_video->frame = frame_bak;
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frame_bak = NULL;
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frame_bak = NULL;
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