Merge pull request #1979 from fr500/master

Various fixes
This commit is contained in:
Twinaphex 2015-07-16 09:25:06 +02:00
commit badf8bdaad
8 changed files with 47 additions and 27 deletions

View File

@ -548,8 +548,8 @@ static void event_deinit_core(bool reinit)
strlcpy(global->savestate_dir,orig_savestate_dir,sizeof(global->savestate_dir)); strlcpy(global->savestate_dir,orig_savestate_dir,sizeof(global->savestate_dir));
/* restore system directory if it was set to <content dir> */ /* restore system directory if it was set to <content dir> */
if(orig_system_dir_empty) if(settings->system_in_content_dir)
strlcpy(settings->system_directory,"",sizeof(settings->system_directory)); settings->system_directory[0] = '\0';
/* auto overrides: reload the original config */ /* auto overrides: reload the original config */
if(global->overrides_active) if(global->overrides_active)

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@ -1714,10 +1714,14 @@ static bool config_load_file(const char *path, bool set_defaults)
{ {
RARCH_WARN("system_directory is not set in config. Assuming system directory is same folder as game: \"%s\".\n", RARCH_WARN("system_directory is not set in config. Assuming system directory is same folder as game: \"%s\".\n",
settings->system_directory); settings->system_directory);
settings->system_in_content_dir = true;
} }
if (!strcmp(settings->system_directory, "default")) if (!strcmp(settings->system_directory, "default"))
{
*settings->system_directory = '\0'; *settings->system_directory = '\0';
settings->system_in_content_dir = true;
}
config_read_keybinds_conf(conf); config_read_keybinds_conf(conf);

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@ -303,6 +303,7 @@ typedef struct settings
char resampler_directory[PATH_MAX_LENGTH]; char resampler_directory[PATH_MAX_LENGTH];
char screenshot_directory[PATH_MAX_LENGTH]; char screenshot_directory[PATH_MAX_LENGTH];
char system_directory[PATH_MAX_LENGTH]; char system_directory[PATH_MAX_LENGTH];
bool system_in_content_dir;
char extraction_directory[PATH_MAX_LENGTH]; char extraction_directory[PATH_MAX_LENGTH];
char playlist_directory[PATH_MAX_LENGTH]; char playlist_directory[PATH_MAX_LENGTH];

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@ -751,8 +751,15 @@ bool rarch_environment_cb(unsigned cmd, void *data)
break; break;
case RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY: case RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY:
if (!settings->system_directory || settings->system_directory[0] == '\0')
{
RARCH_WARN("SYSTEM DIR is empty, fill assume CONTENT DIR %s\n",global->fullpath);
fill_pathname_basedir(settings->system_directory, global->fullpath,
sizeof(settings->system_directory));
}
*(const char**)data = *settings->system_directory ? *(const char**)data = *settings->system_directory ?
settings->system_directory : NULL; settings->system_directory : NULL;
RARCH_LOG("Environ SYSTEM_DIRECTORY: \"%s\".\n", RARCH_LOG("Environ SYSTEM_DIRECTORY: \"%s\".\n",
settings->system_directory); settings->system_directory);
break; break;

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@ -48,8 +48,8 @@ void main_exit_save_config(void)
strlcpy(global->savestate_dir,orig_savestate_dir,sizeof(global->savestate_dir)); strlcpy(global->savestate_dir,orig_savestate_dir,sizeof(global->savestate_dir));
/* restore system directory if it was set to <content dir> */ /* restore system directory if it was set to <content dir> */
if(orig_system_dir_empty) if(settings->system_in_content_dir)
strlcpy(settings->system_directory,"",sizeof(settings->system_directory)); settings->system_directory[0] = '\0';
/* Save last core-specific config to the default config location, /* Save last core-specific config to the default config location,
* needed on consoles for core switching and reusing last good * needed on consoles for core switching and reusing last good

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@ -629,6 +629,21 @@ static void handle_hotplug(android_input_t *android,
else if (strstr(device_name, "SideWinder")) else if (strstr(device_name, "SideWinder"))
strlcpy(name_buf, "SideWinder Classic", sizeof(name_buf)); strlcpy(name_buf, "SideWinder Classic", sizeof(name_buf));
} }
else if (strstr(device_name, "NVIDIA Corporation NVIDIA Controller v01.01"))
{
/* Built-in shield contrlleris always user 1. FIXME: This is kinda ugly.
* We really need to find a way to detect useless input devices
* like gpio-keys in a general way.
*/
*port = 0;
strlcpy(name_buf, device_name, sizeof(name_buf));
}
else if (strstr(device_name, "Virtual") || strstr(device_name, "gpio") && strstr(android->pad_states[0].name,"NVIDIA Corporation NVIDIA Controller v01.01"))
{
/* If built-in shield controller is detected bind the virtual and gpio devices to the same port*/
*port = 0;
strlcpy(name_buf, "NVIDIA Corporation NVIDIA Controller v01.01", sizeof(name_buf));
}
else if ( else if (
strstr(device_name, "PLAYSTATION(R)3") || strstr(device_name, "PLAYSTATION(R)3") ||
strstr(device_name, "Dualshock3") || strstr(device_name, "Dualshock3") ||
@ -637,15 +652,6 @@ static void handle_hotplug(android_input_t *android,
strlcpy(name_buf, "PlayStation3", sizeof(name_buf)); strlcpy(name_buf, "PlayStation3", sizeof(name_buf));
else if (strstr(device_name, "MOGA")) else if (strstr(device_name, "MOGA"))
strlcpy(name_buf, "Moga IME", sizeof(name_buf)); strlcpy(name_buf, "Moga IME", sizeof(name_buf));
else if (strstr(device_name, "NVIDIA Corporation NVIDIA Controller v01.01"))
{
/* Shield is always user 1. FIXME: This is kinda ugly.
* We really need to find a way to detect useless input devices
* like gpio-keys in a general way.
*/
*port = 0;
strlcpy(name_buf, device_name, sizeof(name_buf));
}
else if (device_name[0] != '\0') else if (device_name[0] != '\0')
strlcpy(name_buf, device_name, sizeof(name_buf)); strlcpy(name_buf, device_name, sizeof(name_buf));

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@ -120,7 +120,7 @@ static void input_autoconfigure_joypad_add(
/* This will be the case if input driver is reinitialized. /* This will be the case if input driver is reinitialized.
* No reason to spam autoconfigure messages every time. */ * No reason to spam autoconfigure messages every time. */
bool block_osd_spam = settings && bool block_osd_spam = settings &&
settings->input.autoconfigured[params->idx] && *params->name; settings->input.autoconfigured[params->idx] && *params->name;
if (!settings) if (!settings)
return; return;
@ -136,8 +136,9 @@ static void input_autoconfigure_joypad_add(
snprintf(msg, sizeof(msg), "%s configured in port #%u.", snprintf(msg, sizeof(msg), "%s configured in port #%u.",
params->name, params->idx); params->name, params->idx);
if (!block_osd_spam) if (!block_osd_spam)
rarch_main_msg_queue_push(msg, 0, 60, false); rarch_main_msg_queue_push(msg, 0, 60, false);
RARCH_LOG("%s\n", msg); RARCH_LOG("%s\n", msg);
} }

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@ -61,7 +61,6 @@
char orig_savestate_dir[PATH_MAX_LENGTH]; char orig_savestate_dir[PATH_MAX_LENGTH];
char orig_savefile_dir[PATH_MAX_LENGTH]; char orig_savefile_dir[PATH_MAX_LENGTH];
bool orig_system_dir_empty = false;
/* Descriptive names for options without short variant. Please keep the name in /* Descriptive names for options without short variant. Please keep the name in
sync with the option name. Order does not matter. */ sync with the option name. Order does not matter. */
@ -314,11 +313,12 @@ static void set_special_paths(char **argv, unsigned num_content)
/* If this is already set, /* If this is already set,
* do not overwrite it as this was initialized before in * do not overwrite it as this was initialized before in
* a menu or otherwise. */ * a menu or otherwise. */
if (settings->system_directory[0] == '\0') if (!settings->system_directory || settings->system_directory[0] == '\0')
orig_system_dir_empty = true; {
if (!*settings->system_directory) RARCH_WARN("SYSTEM DIR is empty, assume CONTENT DIR %s\n",argv[0]);
fill_pathname_basedir(settings->system_directory, argv[0], fill_pathname_basedir(settings->system_directory, argv[0],
sizeof(settings->system_directory)); sizeof(settings->system_directory));
}
} }
void set_paths_redirect(const char *path) void set_paths_redirect(const char *path)
@ -355,7 +355,7 @@ void set_paths_redirect(const char *path)
} }
/* per-core states: append the library_name to the save location */ /* per-core states: append the library_name to the save location */
if (settings->sort_savestates_enable) if (settings->sort_savestates_enable && global->savefile_dir[0] != '\0')
{ {
strlcpy(orig_savestate_dir, strlcpy(orig_savestate_dir,
global->savestate_dir, global->savestate_dir,
@ -429,12 +429,13 @@ void rarch_set_paths(const char *path)
/* If this is already set, do not overwrite it /* If this is already set, do not overwrite it
* as this was initialized before in a menu or otherwise. */ * as this was initialized before in a menu or otherwise. */
if (*settings->system_directory) if (!settings->system_directory || settings->system_directory[0] == '\0')
return; {
if (settings->system_directory[0] == '\0') RARCH_WARN("SYSTEM DIR is empty, fill assume CONTENT DIR %s\n",path);
orig_system_dir_empty = true; fill_pathname_basedir(settings->system_directory, path,
fill_pathname_basedir(settings->system_directory, path, sizeof(settings->system_directory));
sizeof(settings->system_directory)); }
} }