No need for these.

This commit is contained in:
Themaister 2011-03-29 19:27:53 +02:00
parent 4878a283ed
commit bab03ba8c5

View File

@ -954,8 +954,6 @@ static void* gl_init(video_info_t *video, const input_driver_t **input, void **i
gl_init_fbo(gl, 256 * video->input_scale, 256 * video->input_scale);
// Apparently need to set viewport for passes when we aren't using FBOs.
gl_shader_use(0);
set_viewport(gl, gl->win_width, gl->win_height, false);
gl_shader_use(1);
set_viewport(gl, gl->win_width, gl->win_height, false);
@ -1072,8 +1070,6 @@ static bool gl_xml_shader(void *data, const char *path)
gl_init_fbo(gl, gl->tex_w, gl->tex_h);
// Apparently need to set viewport for passes when we aren't using FBOs.
gl_shader_use(0);
set_viewport(gl, gl->win_width, gl->win_height, false);
gl_shader_use(1);
set_viewport(gl, gl->win_width, gl->win_height, false);