mirror of
https://github.com/libretro/RetroArch
synced 2025-03-03 04:14:00 +00:00
Move psp and gx drivers to gfx/drivers
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parent
98f35db95c
commit
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@ -27,7 +27,7 @@
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#include <cafe/ai.h>
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#endif
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#include "../../gfx/gx/gx_sdk_defines.h"
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#include "../../gfx/drivers/gx_sdk_defines.h"
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#define CHUNK_FRAMES 64
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#define CHUNK_SIZE (CHUNK_FRAMES * sizeof(uint32_t))
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@ -19,7 +19,7 @@
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#include "../../driver.h"
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#include "../../general.h"
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#include "../../libretro_private.h"
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#include "../../gfx/gx/gx_sdk_defines.h"
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#include "../../gfx/drivers/gx_sdk_defines.h"
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#include <file/file_path.h>
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@ -25,7 +25,7 @@
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#include <stddef.h>
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#include <string.h>
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#include "../../gfx/psp/psp_sdk_defines.h"
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#include "../../gfx/drivers/psp_sdk_defines.h"
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#include <file/file_path.h>
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#include "../../general.h"
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@ -21,7 +21,7 @@
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#include <fat.h>
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#include <gctypes.h>
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#include <ogc/cache.h>
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#include "../../gfx/gx/ppc_asm.h"
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#include "../../gfx/drivers/ppc_asm.h"
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#include <file/file_path.h>
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#include <retro_miscellaneous.h>
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#include <ogc/system.h>
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96
gfx/drivers/psp_sdk_defines.h
Normal file
96
gfx/drivers/psp_sdk_defines.h
Normal file
@ -0,0 +1,96 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2015 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _PSP_SDK_DEFINES_H
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#define _PSP_SDK_DEFINES_H
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/*============================================================
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ERROR PROTOTYPES
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============================================================ */
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#if defined(PSP)
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#define SCE_OK 0
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#endif
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/*============================================================
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DISPLAY PROTOTYPES
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============================================================ */
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#if defined(SN_TARGET_PSP2)
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#define PSP_DISPLAY_PIXEL_FORMAT_8888 (SCE_DISPLAY_PIXELFORMAT_A8B8G8R8)
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#define DisplaySetFrameBuf(topaddr, bufferwidth, pixelformat, sync) sceDisplaySetFrameBuf(topaddr, sync)
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#define PSP_FB_WIDTH 960
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#define PSP_FB_HEIGHT 544
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#define PSP_PITCH_PIXELS 1024
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#elif defined(PSP)
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#define DisplaySetFrameBuf(topaddr, bufferwidth, pixelformat, sync) sceDisplaySetFrameBuf(topaddr, bufferwidth, pixelformat, sync)
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#define SCE_DISPLAY_UPDATETIMING_NEXTVSYNC 1
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#define PSP_FB_WIDTH 512
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#define PSP_FB_HEIGHT 512
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#define PSP_PITCH_PIXELS 512
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#endif
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/*============================================================
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INPUT PROTOTYPES
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============================================================ */
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#if defined(SN_TARGET_PSP2)
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#define STATE_BUTTON(state) ((state).buttons)
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#define STATE_ANALOGLX(state) ((state).lx)
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#define STATE_ANALOGLY(state) ((state).ly)
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#define STATE_ANALOGRX(state) ((state).rx)
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#define STATE_ANALOGRY(state) ((state).ry)
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#define DEFAULT_SAMPLING_MODE (SCE_CTRL_MODE_DIGITALANALOG)
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#define PSP_CTRL_LEFT SCE_CTRL_LEFT
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#define PSP_CTRL_DOWN SCE_CTRL_DOWN
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#define PSP_CTRL_RIGHT SCE_CTRL_RIGHT
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#define PSP_CTRL_UP SCE_CTRL_UP
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#define PSP_CTRL_START SCE_CTRL_START
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#define PSP_CTRL_SELECT SCE_CTRL_SELECT
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#define PSP_CTRL_TRIANGLE SCE_CTRL_TRIANGLE
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#define PSP_CTRL_SQUARE SCE_CTRL_SQUARE
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#define PSP_CTRL_CROSS SCE_CTRL_CROSS
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#define PSP_CTRL_CIRCLE SCE_CTRL_CIRCLE
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#define PSP_CTRL_L SCE_CTRL_L
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#define PSP_CTRL_R SCE_CTRL_R
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#define CtrlPeekBufferPositive(port, pad_data, bufs) sceCtrlPeekBufferPositive(port, pad_data, bufs)
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#elif defined(PSP)
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#define PSP_CTRL_L PSP_CTRL_LTRIGGER
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#define PSP_CTRL_R PSP_CTRL_RTRIGGER
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#define STATE_BUTTON(state) ((state).Buttons)
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#define STATE_ANALOGLX(state) ((state).Lx)
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#define STATE_ANALOGLY(state) ((state).Ly)
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#define STATE_ANALOGRX(state) ((state).Rx)
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#define STATE_ANALOGRY(state) ((state).Ry)
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#define DEFAULT_SAMPLING_MODE (PSP_CTRL_MODE_ANALOG)
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#define CtrlPeekBufferPositive(port, pad_data, bufs) sceCtrlPeekBufferPositive(pad_data, bufs)
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#endif
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#endif
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@ -224,9 +224,9 @@ VIDEO DRIVER
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#endif
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#if defined(GEKKO)
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#include "../gfx/gx/gx_gfx.c"
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#include "../gfx/drivers/gx_gfx.c"
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#elif defined(PSP)
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#include "../gfx/psp/psp1_gfx.c"
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#include "../gfx/drivers/psp1_gfx.c"
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#elif defined(XENON)
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#include "../gfx/drivers/xenon360_gfx.c"
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#endif
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#include <pspctrl.h>
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#endif
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#include "../../gfx/psp/psp_sdk_defines.h"
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#include "../../gfx/drivers/psp_sdk_defines.h"
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#include "../../driver.h"
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#include "../../libretro.h"
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@ -5,7 +5,7 @@
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#include <ogc/machine/asm.h>
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#include <ogc/lwp_heap.h>
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#include <ogc/system.h>
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#include "../gfx/gx/ppc_asm.h"
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#include "../gfx/drivers/ppc_asm.h"
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#include <string.h>
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#include <malloc.h>
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#include <unistd.h>
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@ -40,7 +40,7 @@
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#include <string.h>
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#include <gccore.h>
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#include <ogcsys.h>
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#include "../gfx/gx/ppc_asm.h"
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#include "../gfx/drivers/ppc_asm.h"
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#include "vi_encoder.h"
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