Move psp and gx drivers to gfx/drivers

This commit is contained in:
twinaphex 2015-01-12 06:55:31 +01:00
parent 98f35db95c
commit b9ab7a545d
16 changed files with 105 additions and 9 deletions

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@ -27,7 +27,7 @@
#include <cafe/ai.h>
#endif
#include "../../gfx/gx/gx_sdk_defines.h"
#include "../../gfx/drivers/gx_sdk_defines.h"
#define CHUNK_FRAMES 64
#define CHUNK_SIZE (CHUNK_FRAMES * sizeof(uint32_t))

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@ -19,7 +19,7 @@
#include "../../driver.h"
#include "../../general.h"
#include "../../libretro_private.h"
#include "../../gfx/gx/gx_sdk_defines.h"
#include "../../gfx/drivers/gx_sdk_defines.h"
#include <file/file_path.h>

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@ -25,7 +25,7 @@
#include <stddef.h>
#include <string.h>
#include "../../gfx/psp/psp_sdk_defines.h"
#include "../../gfx/drivers/psp_sdk_defines.h"
#include <file/file_path.h>
#include "../../general.h"

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@ -21,7 +21,7 @@
#include <fat.h>
#include <gctypes.h>
#include <ogc/cache.h>
#include "../../gfx/gx/ppc_asm.h"
#include "../../gfx/drivers/ppc_asm.h"
#include <file/file_path.h>
#include <retro_miscellaneous.h>
#include <ogc/system.h>

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@ -0,0 +1,96 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2015 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _PSP_SDK_DEFINES_H
#define _PSP_SDK_DEFINES_H
/*============================================================
ERROR PROTOTYPES
============================================================ */
#if defined(PSP)
#define SCE_OK 0
#endif
/*============================================================
DISPLAY PROTOTYPES
============================================================ */
#if defined(SN_TARGET_PSP2)
#define PSP_DISPLAY_PIXEL_FORMAT_8888 (SCE_DISPLAY_PIXELFORMAT_A8B8G8R8)
#define DisplaySetFrameBuf(topaddr, bufferwidth, pixelformat, sync) sceDisplaySetFrameBuf(topaddr, sync)
#define PSP_FB_WIDTH 960
#define PSP_FB_HEIGHT 544
#define PSP_PITCH_PIXELS 1024
#elif defined(PSP)
#define DisplaySetFrameBuf(topaddr, bufferwidth, pixelformat, sync) sceDisplaySetFrameBuf(topaddr, bufferwidth, pixelformat, sync)
#define SCE_DISPLAY_UPDATETIMING_NEXTVSYNC 1
#define PSP_FB_WIDTH 512
#define PSP_FB_HEIGHT 512
#define PSP_PITCH_PIXELS 512
#endif
/*============================================================
INPUT PROTOTYPES
============================================================ */
#if defined(SN_TARGET_PSP2)
#define STATE_BUTTON(state) ((state).buttons)
#define STATE_ANALOGLX(state) ((state).lx)
#define STATE_ANALOGLY(state) ((state).ly)
#define STATE_ANALOGRX(state) ((state).rx)
#define STATE_ANALOGRY(state) ((state).ry)
#define DEFAULT_SAMPLING_MODE (SCE_CTRL_MODE_DIGITALANALOG)
#define PSP_CTRL_LEFT SCE_CTRL_LEFT
#define PSP_CTRL_DOWN SCE_CTRL_DOWN
#define PSP_CTRL_RIGHT SCE_CTRL_RIGHT
#define PSP_CTRL_UP SCE_CTRL_UP
#define PSP_CTRL_START SCE_CTRL_START
#define PSP_CTRL_SELECT SCE_CTRL_SELECT
#define PSP_CTRL_TRIANGLE SCE_CTRL_TRIANGLE
#define PSP_CTRL_SQUARE SCE_CTRL_SQUARE
#define PSP_CTRL_CROSS SCE_CTRL_CROSS
#define PSP_CTRL_CIRCLE SCE_CTRL_CIRCLE
#define PSP_CTRL_L SCE_CTRL_L
#define PSP_CTRL_R SCE_CTRL_R
#define CtrlPeekBufferPositive(port, pad_data, bufs) sceCtrlPeekBufferPositive(port, pad_data, bufs)
#elif defined(PSP)
#define PSP_CTRL_L PSP_CTRL_LTRIGGER
#define PSP_CTRL_R PSP_CTRL_RTRIGGER
#define STATE_BUTTON(state) ((state).Buttons)
#define STATE_ANALOGLX(state) ((state).Lx)
#define STATE_ANALOGLY(state) ((state).Ly)
#define STATE_ANALOGRX(state) ((state).Rx)
#define STATE_ANALOGRY(state) ((state).Ry)
#define DEFAULT_SAMPLING_MODE (PSP_CTRL_MODE_ANALOG)
#define CtrlPeekBufferPositive(port, pad_data, bufs) sceCtrlPeekBufferPositive(pad_data, bufs)
#endif
#endif

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@ -224,9 +224,9 @@ VIDEO DRIVER
#endif
#if defined(GEKKO)
#include "../gfx/gx/gx_gfx.c"
#include "../gfx/drivers/gx_gfx.c"
#elif defined(PSP)
#include "../gfx/psp/psp1_gfx.c"
#include "../gfx/drivers/psp1_gfx.c"
#elif defined(XENON)
#include "../gfx/drivers/xenon360_gfx.c"
#endif

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@ -25,7 +25,7 @@
#include <pspctrl.h>
#endif
#include "../../gfx/psp/psp_sdk_defines.h"
#include "../../gfx/drivers/psp_sdk_defines.h"
#include "../../driver.h"
#include "../../libretro.h"

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@ -5,7 +5,7 @@
#include <ogc/machine/asm.h>
#include <ogc/lwp_heap.h>
#include <ogc/system.h>
#include "../gfx/gx/ppc_asm.h"
#include "../gfx/drivers/ppc_asm.h"
#include <string.h>
#include <malloc.h>
#include <unistd.h>

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@ -40,7 +40,7 @@
#include <string.h>
#include <gccore.h>
#include <ogcsys.h>
#include "../gfx/gx/ppc_asm.h"
#include "../gfx/drivers/ppc_asm.h"
#include "vi_encoder.h"