(GLSM) Update

This commit is contained in:
twinaphex 2017-01-10 22:53:22 +01:00
parent 5b15119f06
commit b95a817471

View File

@ -1908,6 +1908,10 @@ void rglFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length
#endif
}
#ifndef GL_WAIT_FAILED
#define GL_WAIT_FAILED 0x911D
#endif
/*
*
* Core in:
@ -1918,6 +1922,8 @@ GLenum rglClientWaitSync(void *sync, GLbitfield flags, uint64_t timeout)
{
#if defined(HAVE_OPENGL) || defined(HAVE_OPENGLES) && defined(HAVE_OPENGLES3)
return glClientWaitSync((GLsync)sync, flags, (GLuint64)timeout);
#else
return GL_WAIT_FAILED;
#endif
}