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(GLSM) Update
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@ -1908,6 +1908,10 @@ void rglFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length
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#endif
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}
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#ifndef GL_WAIT_FAILED
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#define GL_WAIT_FAILED 0x911D
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#endif
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/*
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*
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* Core in:
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@ -1918,6 +1922,8 @@ GLenum rglClientWaitSync(void *sync, GLbitfield flags, uint64_t timeout)
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{
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#if defined(HAVE_OPENGL) || defined(HAVE_OPENGLES) && defined(HAVE_OPENGLES3)
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return glClientWaitSync((GLsync)sync, flags, (GLuint64)timeout);
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#else
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return GL_WAIT_FAILED;
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#endif
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}
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