fix setting and clearing system directory when using content dir

This commit is contained in:
radius 2015-07-16 01:45:49 -05:00
parent 637c977b45
commit b717828cf0
6 changed files with 27 additions and 14 deletions

View File

@ -548,8 +548,8 @@ static void event_deinit_core(bool reinit)
strlcpy(global->savestate_dir,orig_savestate_dir,sizeof(global->savestate_dir)); strlcpy(global->savestate_dir,orig_savestate_dir,sizeof(global->savestate_dir));
/* restore system directory if it was set to <content dir> */ /* restore system directory if it was set to <content dir> */
if(orig_system_dir_empty) if(settings->system_in_content_dir)
strlcpy(settings->system_directory,"",sizeof(settings->system_directory)); settings->system_directory[0] = '\0';
/* auto overrides: reload the original config */ /* auto overrides: reload the original config */
if(global->overrides_active) if(global->overrides_active)

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@ -1714,10 +1714,14 @@ static bool config_load_file(const char *path, bool set_defaults)
{ {
RARCH_WARN("system_directory is not set in config. Assuming system directory is same folder as game: \"%s\".\n", RARCH_WARN("system_directory is not set in config. Assuming system directory is same folder as game: \"%s\".\n",
settings->system_directory); settings->system_directory);
settings->system_in_content_dir = true;
} }
if (!strcmp(settings->system_directory, "default")) if (!strcmp(settings->system_directory, "default"))
{
*settings->system_directory = '\0'; *settings->system_directory = '\0';
settings->system_in_content_dir = true;
}
config_read_keybinds_conf(conf); config_read_keybinds_conf(conf);

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@ -303,6 +303,7 @@ typedef struct settings
char resampler_directory[PATH_MAX_LENGTH]; char resampler_directory[PATH_MAX_LENGTH];
char screenshot_directory[PATH_MAX_LENGTH]; char screenshot_directory[PATH_MAX_LENGTH];
char system_directory[PATH_MAX_LENGTH]; char system_directory[PATH_MAX_LENGTH];
bool system_in_content_dir;
char extraction_directory[PATH_MAX_LENGTH]; char extraction_directory[PATH_MAX_LENGTH];
char playlist_directory[PATH_MAX_LENGTH]; char playlist_directory[PATH_MAX_LENGTH];

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@ -751,8 +751,15 @@ bool rarch_environment_cb(unsigned cmd, void *data)
break; break;
case RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY: case RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY:
if (!settings->system_directory || settings->system_directory[0] == '\0')
{
RARCH_WARN("SYSTEM DIR is empty, fill assume CONTENT DIR %s\n",global->fullpath);
fill_pathname_basedir(settings->system_directory, global->fullpath,
sizeof(settings->system_directory));
}
*(const char**)data = *settings->system_directory ? *(const char**)data = *settings->system_directory ?
settings->system_directory : NULL; settings->system_directory : NULL;
RARCH_LOG("Environ SYSTEM_DIRECTORY: \"%s\".\n", RARCH_LOG("Environ SYSTEM_DIRECTORY: \"%s\".\n",
settings->system_directory); settings->system_directory);
break; break;

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@ -48,8 +48,8 @@ void main_exit_save_config(void)
strlcpy(global->savestate_dir,orig_savestate_dir,sizeof(global->savestate_dir)); strlcpy(global->savestate_dir,orig_savestate_dir,sizeof(global->savestate_dir));
/* restore system directory if it was set to <content dir> */ /* restore system directory if it was set to <content dir> */
if(orig_system_dir_empty) if(settings->system_in_content_dir)
strlcpy(settings->system_directory,"",sizeof(settings->system_directory)); settings->system_directory[0] = '\0';
/* Save last core-specific config to the default config location, /* Save last core-specific config to the default config location,
* needed on consoles for core switching and reusing last good * needed on consoles for core switching and reusing last good

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@ -61,7 +61,6 @@
char orig_savestate_dir[PATH_MAX_LENGTH]; char orig_savestate_dir[PATH_MAX_LENGTH];
char orig_savefile_dir[PATH_MAX_LENGTH]; char orig_savefile_dir[PATH_MAX_LENGTH];
bool orig_system_dir_empty = false;
/* Descriptive names for options without short variant. Please keep the name in /* Descriptive names for options without short variant. Please keep the name in
sync with the option name. Order does not matter. */ sync with the option name. Order does not matter. */
@ -314,11 +313,12 @@ static void set_special_paths(char **argv, unsigned num_content)
/* If this is already set, /* If this is already set,
* do not overwrite it as this was initialized before in * do not overwrite it as this was initialized before in
* a menu or otherwise. */ * a menu or otherwise. */
if (settings->system_directory[0] == '\0') if (!settings->system_directory || settings->system_directory[0] == '\0')
orig_system_dir_empty = true; {
if (!*settings->system_directory) RARCH_WARN("SYSTEM DIR is empty, assume CONTENT DIR %s\n",argv[0]);
fill_pathname_basedir(settings->system_directory, argv[0], fill_pathname_basedir(settings->system_directory, argv[0],
sizeof(settings->system_directory)); sizeof(settings->system_directory));
}
} }
void set_paths_redirect(const char *path) void set_paths_redirect(const char *path)
@ -429,12 +429,13 @@ void rarch_set_paths(const char *path)
/* If this is already set, do not overwrite it /* If this is already set, do not overwrite it
* as this was initialized before in a menu or otherwise. */ * as this was initialized before in a menu or otherwise. */
if (*settings->system_directory) if (!settings->system_directory || settings->system_directory[0] == '\0')
return; {
if (settings->system_directory[0] == '\0') RARCH_WARN("SYSTEM DIR is empty, fill assume CONTENT DIR %s\n",path);
orig_system_dir_empty = true; fill_pathname_basedir(settings->system_directory, path,
fill_pathname_basedir(settings->system_directory, path, sizeof(settings->system_directory));
sizeof(settings->system_directory)); }
} }