mirror of
https://github.com/libretro/RetroArch
synced 2025-01-30 03:32:46 +00:00
(SDL*) Merge input drivers
This commit is contained in:
parent
0aabdfa694
commit
b6df19dffb
2
Makefile
2
Makefile
@ -214,7 +214,7 @@ ifeq ($(HAVE_SDL), 1)
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endif
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ifeq ($(HAVE_SDL2), 1)
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OBJ += gfx/sdl2_gfx.o input/sdl2_input.o input/sdl2_joypad.o audio/sdl_audio.o
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OBJ += gfx/sdl2_gfx.o input/sdl_input.o input/sdl2_joypad.o audio/sdl_audio.o
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JOYCONFIG_OBJ += input/sdl2_joypad.o
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JOYCONFIG_LIBS += $(SDL2_LIBS)
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DEFINES += $(SDL2_CFLAGS) $(BSD_LOCAL_INC)
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@ -132,7 +132,7 @@ ifeq ($(HAVE_MENU_COMMON), 1)
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endif
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ifeq ($(HAVE_SDL2), 1)
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OBJ += gfx/sdl2_gfx.o input/sdl2_input.o input/sdl2_joypad.o audio/sdl_audio.o
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OBJ += gfx/sdl2_gfx.o input/sdl_input.o input/sdl2_joypad.o audio/sdl_audio.o
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JOBJ += input/sdl2_joypad.o
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LIBS += -lSDL2
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JLIBS += -lSDL2
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5
driver.c
5
driver.c
@ -152,12 +152,9 @@ static const input_driver_t *input_drivers[] = {
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#if defined(SN_TARGET_PSP2) || defined(PSP)
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&input_psp,
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#endif
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#ifdef HAVE_SDL
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#if defined(HAVE_SDL) || defined(HAVE_SDL2)
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&input_sdl,
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#endif
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#ifdef HAVE_SDL2
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&input_sdl2,
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#endif
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#ifdef HAVE_DINPUT
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&input_dinput,
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#endif
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1
driver.h
1
driver.h
@ -628,7 +628,6 @@ extern const video_driver_t video_omap;
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extern const video_driver_t video_exynos;
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extern const input_driver_t input_android;
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extern const input_driver_t input_sdl;
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extern const input_driver_t input_sdl2;
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extern const input_driver_t input_dinput;
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extern const input_driver_t input_x;
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extern const input_driver_t input_wayland;
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@ -449,11 +449,11 @@ static void *sdl2_gfx_init(const video_info_t *video, const input_driver_t **inp
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if (input && input_data)
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{
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void *sdl2_input = input_sdl2.init();
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if (sdl2_input)
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void *sdl_input = input_sdl.init();
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if (sdl_input)
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{
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*input = &input_sdl2;
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*input_data = sdl2_input;
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*input = &input_sdl;
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*input_data = sdl_input;
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}
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else
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{
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@ -468,7 +468,7 @@ const struct rarch_key_map rarch_key_map_sdl[] = {
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#endif
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#ifdef HAVE_SDL2
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const struct rarch_key_map rarch_key_map_sdl2[] = {
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const struct rarch_key_map rarch_key_map_sdl[] = {
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{ SDL_SCANCODE_LEFT, RETROK_LEFT },
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{ SDL_SCANCODE_RIGHT, RETROK_RIGHT },
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{ SDL_SCANCODE_UP, RETROK_UP },
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@ -1,324 +0,0 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../driver.h"
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#include "SDL.h"
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#include "../gfx/gfx_context.h"
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#include "../boolean.h"
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#include "../general.h"
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#include <stdint.h>
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#include <stdlib.h>
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#include "../libretro.h"
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#include "input_common.h"
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typedef struct sdl2_input
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{
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const rarch_joypad_driver_t *joypad;
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int mouse_x, mouse_y;
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int mouse_abs_x, mouse_abs_y;
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int mouse_l, mouse_r, mouse_m, mouse_wu, mouse_wd, mouse_wl, mouse_wr;
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} sdl2_input_t;
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static void *sdl2_input_init(void)
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{
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input_init_keyboard_lut(rarch_key_map_sdl2);
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sdl2_input_t *sdl = (sdl2_input_t*)calloc(1, sizeof(*sdl));
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if (!sdl)
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return NULL;
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sdl->joypad = input_joypad_init_driver(g_settings.input.joypad_driver);
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return sdl;
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}
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static bool sdl2_key_pressed(int key)
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{
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if (key >= RETROK_LAST)
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return false;
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int sym = input_translate_rk_to_keysym((enum retro_key)key);
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int num_keys;
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const uint8_t *keymap = SDL_GetKeyboardState(&num_keys);
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if (sym < 0 || sym >= num_keys)
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return false;
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return keymap[sym];
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}
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static bool sdl2_is_pressed(sdl2_input_t *sdl, unsigned port_num, const struct retro_keybind *binds, unsigned key)
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{
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if (sdl2_key_pressed(binds[key].key))
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return true;
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return input_joypad_pressed(sdl->joypad, port_num, binds, key);
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}
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static int16_t sdl2_analog_pressed(sdl2_input_t *sdl, const struct retro_keybind *binds,
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unsigned index, unsigned id)
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{
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unsigned id_minus = 0;
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unsigned id_plus = 0;
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input_conv_analog_id_to_bind_id(index, id, &id_minus, &id_plus);
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int16_t pressed_minus = sdl2_key_pressed(binds[id_minus].key) ? -0x7fff : 0;
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int16_t pressed_plus = sdl2_key_pressed(binds[id_plus].key) ? 0x7fff : 0;
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return pressed_plus + pressed_minus;
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}
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static bool sdl2_bind_button_pressed(void *data, int key)
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{
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const struct retro_keybind *binds = g_settings.input.binds[0];
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if (key >= 0 && key < RARCH_BIND_LIST_END)
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return sdl2_is_pressed((sdl2_input_t*)data, 0, binds, key);
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else
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return false;
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}
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static int16_t sdl2_joypad_device_state(sdl2_input_t *sdl, const struct retro_keybind **binds_,
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unsigned port_num, unsigned id)
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{
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const struct retro_keybind *binds = binds_[port_num];
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if (id < RARCH_BIND_LIST_END)
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return binds[id].valid && sdl2_is_pressed(sdl, port_num, binds, id);
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else
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return 0;
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}
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static int16_t sdl2_analog_device_state(sdl2_input_t *sdl, const struct retro_keybind **binds,
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unsigned port_num, unsigned index, unsigned id)
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{
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int16_t ret = sdl2_analog_pressed(sdl, binds[port_num], index, id);
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if (!ret)
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ret = input_joypad_analog(sdl->joypad, port_num, index, id, binds[port_num]);
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return ret;
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}
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static int16_t sdl2_keyboard_device_state(sdl2_input_t *sdl, unsigned id)
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{
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return sdl2_key_pressed(id);
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}
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static int16_t sdl2_mouse_device_state(sdl2_input_t *sdl, unsigned id)
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{
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switch (id)
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{
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case RETRO_DEVICE_ID_MOUSE_LEFT:
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return sdl->mouse_l;
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case RETRO_DEVICE_ID_MOUSE_RIGHT:
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return sdl->mouse_r;
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case RETRO_DEVICE_ID_MOUSE_WHEELUP:
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return sdl->mouse_wu;
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case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
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return sdl->mouse_wd;
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case RETRO_DEVICE_ID_MOUSE_X:
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return sdl->mouse_x;
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case RETRO_DEVICE_ID_MOUSE_Y:
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return sdl->mouse_y;
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case RETRO_DEVICE_ID_MOUSE_MIDDLE:
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return sdl->mouse_m;
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default:
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return 0;
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}
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}
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static int16_t sdl2_pointer_device_state(sdl2_input_t *sdl, unsigned index, unsigned id, bool screen)
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{
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if (index != 0)
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return 0;
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int16_t res_x = 0, res_y = 0, res_screen_x = 0, res_screen_y = 0;
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bool valid = input_translate_coord_viewport(sdl->mouse_abs_x, sdl->mouse_abs_y,
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&res_x, &res_y, &res_screen_x, &res_screen_y);
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if (!valid)
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return 0;
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if (screen)
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{
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res_x = res_screen_x;
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res_y = res_screen_y;
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}
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bool inside = (res_x >= -0x7fff) && (res_y >= -0x7fff);
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if (!inside)
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return 0;
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switch (id)
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{
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case RETRO_DEVICE_ID_POINTER_X:
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return res_x;
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case RETRO_DEVICE_ID_POINTER_Y:
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return res_y;
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case RETRO_DEVICE_ID_POINTER_PRESSED:
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return sdl->mouse_l;
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default:
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return 0;
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}
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}
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static int16_t sdl2_lightgun_device_state(sdl2_input_t *sdl, unsigned id)
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{
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switch (id)
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{
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case RETRO_DEVICE_ID_LIGHTGUN_X:
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return sdl->mouse_x;
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case RETRO_DEVICE_ID_LIGHTGUN_Y:
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return sdl->mouse_y;
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case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER:
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return sdl->mouse_l;
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case RETRO_DEVICE_ID_LIGHTGUN_CURSOR:
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return sdl->mouse_m;
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case RETRO_DEVICE_ID_LIGHTGUN_TURBO:
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return sdl->mouse_r;
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case RETRO_DEVICE_ID_LIGHTGUN_START:
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return sdl->mouse_m && sdl->mouse_r;
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case RETRO_DEVICE_ID_LIGHTGUN_PAUSE:
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return sdl->mouse_m && sdl->mouse_l;
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default:
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return 0;
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}
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}
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static int16_t sdl2_input_state(void *data_, const struct retro_keybind **binds, unsigned port, unsigned device, unsigned index, unsigned id)
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{
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sdl2_input_t *data = (sdl2_input_t*)data_;
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switch (device)
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{
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case RETRO_DEVICE_JOYPAD:
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return sdl2_joypad_device_state(data, binds, port, id);
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case RETRO_DEVICE_ANALOG:
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return sdl2_analog_device_state(data, binds, port, index, id);
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case RETRO_DEVICE_MOUSE:
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return sdl2_mouse_device_state(data, id);
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case RETRO_DEVICE_POINTER:
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case RARCH_DEVICE_POINTER_SCREEN:
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return sdl2_pointer_device_state(data, index, id, device == RARCH_DEVICE_POINTER_SCREEN);
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case RETRO_DEVICE_KEYBOARD:
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return sdl2_keyboard_device_state(data, id);
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case RETRO_DEVICE_LIGHTGUN:
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return sdl2_lightgun_device_state(data, id);
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default:
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return 0;
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}
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}
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static void sdl2_input_free(void *data)
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{
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if (!data)
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return;
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// Flush out all pending events.
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SDL_FlushEvents(SDL_FIRSTEVENT, SDL_LASTEVENT);
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sdl2_input_t *sdl = (sdl2_input_t*)data;
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if (sdl->joypad)
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sdl->joypad->destroy();
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free(data);
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}
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static void sdl2_grab_mouse(void *data, bool state)
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{
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sdl2_input_t *sdl = (sdl2_input_t*)data;
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if (driver.video == &video_sdl2)
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{
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/* first member of sdl2_video_t is the window */
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struct temp{
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SDL_Window *w;
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};
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SDL_SetWindowGrab(((struct temp*)driver.video_data)->w,
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state ? SDL_TRUE : SDL_FALSE);
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}
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}
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static bool sdl2_set_rumble(void *data, unsigned port, enum retro_rumble_effect effect, uint16_t strength)
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{
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sdl2_input_t *sdl = (sdl2_input_t*)data;
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return input_joypad_set_rumble(sdl->joypad, port, effect, strength);
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}
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static const rarch_joypad_driver_t *sdl2_get_joypad_driver(void *data)
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{
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sdl2_input_t *sdl = (sdl2_input_t*)data;
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return sdl->joypad;
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}
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static void sdl2_input_poll(void *data)
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{
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sdl2_input_t *sdl = (sdl2_input_t*)data;
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SDL_Event event;
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SDL_PumpEvents();
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while (SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_MOUSEWHEEL, SDL_MOUSEWHEEL) > 0)
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{
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if (event.type == SDL_MOUSEWHEEL)
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{
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sdl->mouse_wu = event.wheel.y < 0;
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sdl->mouse_wd = event.wheel.y > 0;
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sdl->mouse_wl = event.wheel.x < 0;
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sdl->mouse_wr = event.wheel.x > 0;
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break;
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}
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}
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if (sdl->joypad)
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sdl->joypad->poll();
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uint8_t btn = SDL_GetRelativeMouseState(&sdl->mouse_x, &sdl->mouse_y);
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SDL_GetMouseState(&sdl->mouse_abs_x, &sdl->mouse_abs_y);
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sdl->mouse_l = SDL_BUTTON(SDL_BUTTON_LEFT) & btn ? 1 : 0;
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sdl->mouse_r = SDL_BUTTON(SDL_BUTTON_RIGHT) & btn ? 1 : 0;
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sdl->mouse_m = SDL_BUTTON(SDL_BUTTON_MIDDLE) & btn ? 1 : 0;
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}
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static uint64_t sdl2_get_capabilities(void *data)
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{
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uint64_t caps = 0;
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caps |= (1 << RETRO_DEVICE_JOYPAD);
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caps |= (1 << RETRO_DEVICE_MOUSE);
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caps |= (1 << RETRO_DEVICE_KEYBOARD);
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caps |= (1 << RETRO_DEVICE_LIGHTGUN);
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caps |= (1 << RETRO_DEVICE_POINTER);
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caps |= (1 << RETRO_DEVICE_ANALOG);
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return caps;
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}
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const input_driver_t input_sdl2 = {
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sdl2_input_init,
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sdl2_input_poll,
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sdl2_input_state,
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sdl2_bind_button_pressed,
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sdl2_input_free,
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NULL,
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NULL,
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NULL,
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sdl2_get_capabilities,
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NULL,
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"sdl2",
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sdl2_grab_mouse,
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sdl2_set_rumble,
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sdl2_get_joypad_driver,
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};
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@ -30,7 +30,7 @@ typedef struct sdl_input
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int mouse_x, mouse_y;
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int mouse_abs_x, mouse_abs_y;
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int mouse_l, mouse_r, mouse_m, mouse_wu, mouse_wd;
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int mouse_l, mouse_r, mouse_m, mouse_wu, mouse_wd, mouse_wl, mouse_wr;
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} sdl_input_t;
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static void *sdl_input_init(void)
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@ -41,6 +41,8 @@ static void *sdl_input_init(void)
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return NULL;
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sdl->joypad = input_joypad_init_driver(g_settings.input.joypad_driver);
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RARCH_LOG("[SDL]: Input driver initialized.\n");
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return sdl;
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}
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@ -52,7 +54,12 @@ static bool sdl_key_pressed(int key)
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int sym = input_translate_rk_to_keysym((enum retro_key)key);
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int num_keys;
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Uint8 *keymap = SDL_GetKeyState(&num_keys);
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const uint8_t *keymap;
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#if HAVE_SDL2
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keymap = SDL_GetKeyboardState(&num_keys);
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#else
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keymap = SDL_GetKeyState(&num_keys);
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#endif
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if (sym < 0 || sym >= num_keys)
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return false;
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@ -224,8 +231,12 @@ static void sdl_input_free(void *data)
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return;
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// Flush out all pending events.
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#ifdef HAVE_SDL2
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SDL_FlushEvents(SDL_FIRSTEVENT, SDL_LASTEVENT);
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#else
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SDL_Event event;
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while (SDL_PollEvent(&event));
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#endif
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sdl_input_t *sdl = (sdl_input_t*)data;
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@ -235,6 +246,23 @@ static void sdl_input_free(void *data)
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free(data);
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}
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#ifdef HAVE_SDL2
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static void sdl_grab_mouse(void *data, bool state)
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{
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sdl_input_t *sdl = (sdl_input_t*)data;
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if (driver.video == &video_sdl2)
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{
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/* first member of sdl2_video_t is the window */
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struct temp{
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SDL_Window *w;
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||||
};
|
||||
SDL_SetWindowGrab(((struct temp*)driver.video_data)->w,
|
||||
state ? SDL_TRUE : SDL_FALSE);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
static bool sdl_set_rumble(void *data, unsigned port, enum retro_rumble_effect effect, uint16_t strength)
|
||||
{
|
||||
sdl_input_t *sdl = (sdl_input_t*)data;
|
||||
@ -254,8 +282,10 @@ static void sdl_poll_mouse(sdl_input_t *sdl)
|
||||
sdl->mouse_l = SDL_BUTTON(SDL_BUTTON_LEFT) & btn ? 1 : 0;
|
||||
sdl->mouse_r = SDL_BUTTON(SDL_BUTTON_RIGHT) & btn ? 1 : 0;
|
||||
sdl->mouse_m = SDL_BUTTON(SDL_BUTTON_MIDDLE) & btn ? 1 : 0;
|
||||
#ifndef HAVE_SDL2
|
||||
sdl->mouse_wu = SDL_BUTTON(SDL_BUTTON_WHEELUP) & btn ? 1 : 0;
|
||||
sdl->mouse_wd = SDL_BUTTON(SDL_BUTTON_WHEELDOWN) & btn ? 1 : 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
static void sdl_input_poll(void *data)
|
||||
@ -266,6 +296,21 @@ static void sdl_input_poll(void *data)
|
||||
if (sdl->joypad)
|
||||
sdl->joypad->poll();
|
||||
sdl_poll_mouse(sdl);
|
||||
|
||||
#ifdef HAVE_SDL2
|
||||
SDL_Event event;
|
||||
while (SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_MOUSEWHEEL, SDL_MOUSEWHEEL) > 0)
|
||||
{
|
||||
if (event.type == SDL_MOUSEWHEEL)
|
||||
{
|
||||
sdl->mouse_wu = event.wheel.y < 0;
|
||||
sdl->mouse_wd = event.wheel.y > 0;
|
||||
sdl->mouse_wl = event.wheel.x < 0;
|
||||
sdl->mouse_wr = event.wheel.x > 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static uint64_t sdl_get_capabilities(void *data)
|
||||
@ -293,8 +338,13 @@ const input_driver_t input_sdl = {
|
||||
NULL,
|
||||
sdl_get_capabilities,
|
||||
NULL,
|
||||
#ifdef HAVE_SDL2
|
||||
"sdl2",
|
||||
sdl_grab_mouse,
|
||||
#else
|
||||
"sdl",
|
||||
NULL,
|
||||
#endif
|
||||
sdl_set_rumble,
|
||||
sdl_get_joypad_driver,
|
||||
};
|
||||
|
Loading…
x
Reference in New Issue
Block a user