Avoid usage of GLsync type

This commit is contained in:
twinaphex 2017-12-05 16:56:33 +01:00
parent 32c1c3134e
commit b69622ea88

View File

@ -70,7 +70,7 @@ typedef struct gl2_renderchain
unsigned fence_count; unsigned fence_count;
GLsync fences[MAX_FENCES]; void *fences[MAX_FENCES];
struct gfx_fbo_scale fbo_scale[GFX_MAX_SHADERS]; struct gfx_fbo_scale fbo_scale[GFX_MAX_SHADERS];
} gl2_renderchain_t; } gl2_renderchain_t;
@ -1454,7 +1454,7 @@ static void gl2_renderchain_fence_iterate(
chain->fence_count--; chain->fence_count--;
memmove(chain->fences, chain->fences + 1, memmove(chain->fences, chain->fences + 1,
chain->fence_count * sizeof(GLsync)); chain->fence_count * sizeof(void*));
} }
} }