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https://github.com/libretro/RetroArch
synced 2025-03-23 19:21:03 +00:00
Netplay changes proposed for 1.9.14 (#13314)
* Added setting to allow/disallow players other than the host from pausing the game. * Added a sublabel for netplay max connections. * Fixed port override macro from not being set immediately after the port setting. * Fixed memory leaks.
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@ -1154,6 +1154,9 @@ static const bool audio_enable_menu_bgm = false;
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/* Start netplay in spectator mode */
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static const bool netplay_start_as_spectator = false;
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/* Allow players (other than the host) to pause */
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static const bool netplay_allow_pausing = false;
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/* Allow connections in slave mode */
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static const bool netplay_allow_slaves = true;
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@ -1600,6 +1600,7 @@ static struct config_bool_setting *populate_settings_bool(
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#ifdef HAVE_NETWORKING
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SETTING_BOOL("netplay_public_announce", &settings->bools.netplay_public_announce, true, DEFAULT_NETPLAY_PUBLIC_ANNOUNCE, false);
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SETTING_BOOL("netplay_start_as_spectator", &settings->bools.netplay_start_as_spectator, false, netplay_start_as_spectator, false);
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SETTING_BOOL("netplay_allow_pausing", &settings->bools.netplay_allow_pausing, true, netplay_allow_pausing, false);
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SETTING_BOOL("netplay_allow_slaves", &settings->bools.netplay_allow_slaves, true, netplay_allow_slaves, false);
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SETTING_BOOL("netplay_require_slaves", &settings->bools.netplay_require_slaves, true, netplay_require_slaves, false);
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SETTING_BOOL("netplay_stateless_mode", &settings->bools.netplay_stateless_mode, true, netplay_stateless_mode, false);
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@ -2208,8 +2209,8 @@ static struct config_uint_setting *populate_settings_uint(
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#endif
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#ifdef HAVE_NETWORKING
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SETTING_UINT("netplay_ip_port", &settings->uints.netplay_port, true, RARCH_DEFAULT_PORT, false);
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SETTING_UINT("netplay_max_connections", &settings->uints.netplay_max_connections, true, netplay_max_connections, false);
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SETTING_OVERRIDE(RARCH_OVERRIDE_SETTING_NETPLAY_IP_PORT);
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SETTING_UINT("netplay_max_connections", &settings->uints.netplay_max_connections, true, netplay_max_connections, false);
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SETTING_UINT("netplay_input_latency_frames_min",&settings->uints.netplay_input_latency_frames_min, true, 0, false);
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SETTING_UINT("netplay_input_latency_frames_range",&settings->uints.netplay_input_latency_frames_range, true, 0, false);
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SETTING_UINT("netplay_share_digital", &settings->uints.netplay_share_digital, true, netplay_share_digital, false);
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@ -757,6 +757,7 @@ typedef struct settings
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/* Netplay */
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bool netplay_public_announce;
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bool netplay_start_as_spectator;
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bool netplay_allow_pausing;
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bool netplay_allow_slaves;
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bool netplay_require_slaves;
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bool netplay_stateless_mode;
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@ -1972,6 +1972,10 @@ MSG_HASH(
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MENU_ENUM_LABEL_NETPLAY_START_AS_SPECTATOR,
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"netplay_start_as_spectator"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_NETPLAY_ALLOW_PAUSING,
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"netplay_allow_pausing"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_NETPLAY_STATELESS_MODE,
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"netplay_stateless_mode"
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@ -5246,6 +5246,10 @@ MSG_HASH(
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MENU_ENUM_LABEL_VALUE_NETPLAY_MAX_CONNECTIONS,
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"Max Simultaneous Connections"
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)
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MSG_HASH(
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MENU_ENUM_SUBLABEL_NETPLAY_MAX_CONNECTIONS,
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"The maximum number of active connections that the host will accept before refusing new ones."
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)
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MSG_HASH(
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MENU_ENUM_LABEL_VALUE_NETPLAY_PASSWORD,
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"Server Password"
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@ -5270,6 +5274,14 @@ MSG_HASH(
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MENU_ENUM_SUBLABEL_NETPLAY_START_AS_SPECTATOR,
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"Start netplay in spectator mode."
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)
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MSG_HASH(
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MENU_ENUM_LABEL_VALUE_NETPLAY_ALLOW_PAUSING,
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"Allow Pausing"
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)
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MSG_HASH(
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MENU_ENUM_SUBLABEL_NETPLAY_ALLOW_PAUSING,
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"Allow players to pause during netplay. The host can always pause regardless of this setting."
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)
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MSG_HASH(
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MENU_ENUM_LABEL_VALUE_NETPLAY_ALLOW_SLAVES,
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"Allow Slave-Mode Clients"
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@ -611,9 +611,11 @@ DEFAULT_SUBLABEL_MACRO(action_bind_sublabel_video_layout_path, MENU_
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DEFAULT_SUBLABEL_MACRO(action_bind_sublabel_netplay_public_announce, MENU_ENUM_SUBLABEL_NETPLAY_PUBLIC_ANNOUNCE)
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DEFAULT_SUBLABEL_MACRO(action_bind_sublabel_netplay_ip_address, MENU_ENUM_SUBLABEL_NETPLAY_IP_ADDRESS)
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DEFAULT_SUBLABEL_MACRO(action_bind_sublabel_netplay_tcp_udp_port, MENU_ENUM_SUBLABEL_NETPLAY_TCP_UDP_PORT)
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DEFAULT_SUBLABEL_MACRO(action_bind_sublabel_netplay_max_connections, MENU_ENUM_SUBLABEL_NETPLAY_MAX_CONNECTIONS)
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DEFAULT_SUBLABEL_MACRO(action_bind_sublabel_netplay_password, MENU_ENUM_SUBLABEL_NETPLAY_PASSWORD)
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DEFAULT_SUBLABEL_MACRO(action_bind_sublabel_netplay_spectate_password, MENU_ENUM_SUBLABEL_NETPLAY_SPECTATE_PASSWORD)
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DEFAULT_SUBLABEL_MACRO(action_bind_sublabel_netplay_start_as_spectator, MENU_ENUM_SUBLABEL_NETPLAY_START_AS_SPECTATOR)
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DEFAULT_SUBLABEL_MACRO(action_bind_sublabel_netplay_allow_pausing, MENU_ENUM_SUBLABEL_NETPLAY_ALLOW_PAUSING)
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DEFAULT_SUBLABEL_MACRO(action_bind_sublabel_netplay_allow_slaves, MENU_ENUM_SUBLABEL_NETPLAY_ALLOW_SLAVES)
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DEFAULT_SUBLABEL_MACRO(action_bind_sublabel_netplay_require_slaves, MENU_ENUM_SUBLABEL_NETPLAY_REQUIRE_SLAVES)
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DEFAULT_SUBLABEL_MACRO(action_bind_sublabel_netplay_stateless_mode, MENU_ENUM_SUBLABEL_NETPLAY_STATELESS_MODE)
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@ -2985,6 +2987,9 @@ int menu_cbs_init_bind_sublabel(menu_file_list_cbs_t *cbs,
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case MENU_ENUM_LABEL_NETPLAY_START_AS_SPECTATOR:
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BIND_ACTION_SUBLABEL(cbs, action_bind_sublabel_netplay_start_as_spectator);
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break;
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case MENU_ENUM_LABEL_NETPLAY_ALLOW_PAUSING:
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BIND_ACTION_SUBLABEL(cbs, action_bind_sublabel_netplay_allow_pausing);
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break;
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case MENU_ENUM_LABEL_NETPLAY_ALLOW_SLAVES:
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BIND_ACTION_SUBLABEL(cbs, action_bind_sublabel_netplay_allow_slaves);
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break;
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@ -3000,6 +3005,9 @@ int menu_cbs_init_bind_sublabel(menu_file_list_cbs_t *cbs,
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case MENU_ENUM_LABEL_NETPLAY_SPECTATE_PASSWORD:
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BIND_ACTION_SUBLABEL(cbs, action_bind_sublabel_netplay_spectate_password);
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break;
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case MENU_ENUM_LABEL_NETPLAY_MAX_CONNECTIONS:
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BIND_ACTION_SUBLABEL(cbs, action_bind_sublabel_netplay_max_connections);
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break;
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case MENU_ENUM_LABEL_NETPLAY_TCP_UDP_PORT:
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BIND_ACTION_SUBLABEL(cbs, action_bind_sublabel_netplay_tcp_udp_port);
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break;
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@ -7305,6 +7305,7 @@ unsigned menu_displaylist_build_list(
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{MENU_ENUM_LABEL_NETPLAY_PASSWORD, PARSE_ONLY_STRING, true},
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{MENU_ENUM_LABEL_NETPLAY_SPECTATE_PASSWORD, PARSE_ONLY_STRING, true},
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{MENU_ENUM_LABEL_NETPLAY_START_AS_SPECTATOR, PARSE_ONLY_BOOL, true},
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{MENU_ENUM_LABEL_NETPLAY_ALLOW_PAUSING, PARSE_ONLY_BOOL, true},
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{MENU_ENUM_LABEL_NETPLAY_ALLOW_SLAVES, PARSE_ONLY_BOOL, true},
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{MENU_ENUM_LABEL_NETPLAY_REQUIRE_SLAVES, PARSE_ONLY_BOOL, false},
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{MENU_ENUM_LABEL_NETPLAY_STATELESS_MODE, PARSE_ONLY_BOOL, true},
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@ -19195,6 +19195,21 @@ static bool setting_append_list(
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general_read_handler,
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SD_FLAG_NONE);
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CONFIG_BOOL(
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list, list_info,
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&settings->bools.netplay_allow_pausing,
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MENU_ENUM_LABEL_NETPLAY_ALLOW_PAUSING,
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MENU_ENUM_LABEL_VALUE_NETPLAY_ALLOW_PAUSING,
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netplay_allow_pausing,
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MENU_ENUM_LABEL_VALUE_OFF,
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MENU_ENUM_LABEL_VALUE_ON,
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&group_info,
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&subgroup_info,
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parent_group,
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general_write_handler,
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general_read_handler,
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SD_FLAG_NONE);
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CONFIG_BOOL(
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list, list_info,
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&settings->bools.netplay_allow_slaves,
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@ -1902,6 +1902,7 @@ enum msg_hash_enums
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MENU_LABEL(NETPLAY_DELAY_FRAMES),
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MENU_LABEL(NETPLAY_PUBLIC_ANNOUNCE),
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MENU_LABEL(NETPLAY_START_AS_SPECTATOR),
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MENU_LABEL(NETPLAY_ALLOW_PAUSING),
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MENU_LABEL(NETPLAY_ALLOW_SLAVES),
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MENU_LABEL(NETPLAY_REQUIRE_SLAVES),
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MENU_LABEL(NETPLAY_STATELESS_MODE),
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@ -5281,17 +5281,18 @@ static bool netplay_get_cmd(netplay_t *netplay,
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RECV(nick, sizeof(nick))
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return false;
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nick[sizeof(nick)-1] = '\0';
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/* We outright ignore pausing from spectators and slaves */
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if (connection->mode != NETPLAY_CONNECTION_PLAYING)
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break;
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connection->paused = true;
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netplay->remote_paused = true;
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if (netplay->is_server)
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{
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settings_t *settings = config_get_ptr();
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if (!settings->bools.netplay_allow_pausing)
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break;
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/* We outright ignore pausing from spectators and slaves */
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if (connection->mode != NETPLAY_CONNECTION_PLAYING)
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break;
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/* Inform peers */
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snprintf(msg, sizeof(msg),
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msg_hash_to_str(MSG_NETPLAY_PEER_PAUSED),
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@ -5306,6 +5307,10 @@ static bool netplay_get_cmd(netplay_t *netplay,
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else
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snprintf(msg, sizeof(msg),
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msg_hash_to_str(MSG_NETPLAY_PEER_PAUSED), nick);
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connection->paused = true;
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netplay->remote_paused = true;
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RARCH_LOG("%s\n", msg);
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runloop_msg_queue_push(msg, 1, 180, false, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
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break;
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@ -6033,17 +6038,9 @@ netplay_t *netplay_new(void *direct_host, const char *server, uint16_t port,
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? nick : RARCH_DEFAULT_NICK,
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sizeof(netplay->nick));
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if (!init_socket(netplay, direct_host, server, port))
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{
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free(netplay);
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return NULL;
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}
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if (!netplay_init_buffers(netplay))
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{
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free(netplay);
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return NULL;
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}
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if (!init_socket(netplay, direct_host, server, port) ||
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!netplay_init_buffers(netplay))
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goto failure;
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if (netplay->is_server)
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{
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@ -6076,24 +6073,18 @@ netplay_t *netplay_new(void *direct_host, const char *server, uint16_t port,
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if (netplay->is_server)
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{
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if (!socket_nonblock(netplay->listen_fd))
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goto error;
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goto failure;
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}
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else
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{
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if (!socket_nonblock(netplay->connections[0].fd))
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goto error;
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goto failure;
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}
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return netplay;
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error:
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if (netplay->listen_fd >= 0)
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socket_close(netplay->listen_fd);
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if (netplay->connections && netplay->connections[0].fd >= 0)
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socket_close(netplay->connections[0].fd);
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free(netplay);
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failure:
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netplay_free(netplay);
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return NULL;
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}
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@ -7209,16 +7200,12 @@ static void netplay_announce(void)
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task_push_http_post_transfer(url, buf, true, NULL,
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netplay_announce_cb, NULL);
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if (username)
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free(username);
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if (corename)
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free(corename);
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if (gamename)
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free(gamename);
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if (coreversion)
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free(coreversion);
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if (frontend_ident)
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free(frontend_ident);
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free(username);
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free(corename);
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free(gamename);
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free(subsystemname);
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free(coreversion);
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free(frontend_ident);
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}
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int16_t input_state_net(unsigned port, unsigned device,
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@ -412,6 +412,7 @@ QWidget *NetplayPage::widget()
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checksLayout->add(MENU_ENUM_LABEL_NETPLAY_PUBLIC_ANNOUNCE);
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checksLayout->add(MENU_ENUM_LABEL_NETPLAY_START_AS_SPECTATOR);
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checksLayout->add(MENU_ENUM_LABEL_NETPLAY_ALLOW_PAUSING);
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checksLayout->add(MENU_ENUM_LABEL_NETWORK_ON_DEMAND_THUMBNAILS);
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serverForm->add(MENU_ENUM_LABEL_NETPLAY_IP_ADDRESS);
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