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SDL_image for Win32
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@ -9,6 +9,7 @@ CXX = g++
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HAVE_DINPUT = 1
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HAVE_SRC = 0
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HAVE_SDL = 1
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HAVE_SDL_IMAGE = 1
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HAVE_XML = 1
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HAVE_FREETYPE = 1
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HAVE_XAUDIO = 1
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@ -41,6 +42,11 @@ ifeq ($(HAVE_SDL), 1)
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DEFINES += $(SDL_CFLAGS) -DHAVE_SDL
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endif
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ifeq ($(HAVE_SDL_IMAGE), 1)
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LIBS += -lSDL_image
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DEFINES += -DHAVE_SDL_IMAGE
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endif
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ifeq ($(HAVE_CG), 1)
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OBJ += gfx/shader_cg.o
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LIBS += -lcg -lcgGL
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