mirror of
https://github.com/libretro/RetroArch
synced 2025-04-25 09:02:44 +00:00
use name instead of joypad_name
This commit is contained in:
parent
666534cc74
commit
b5403da862
@ -185,11 +185,11 @@ static void gfx_ctx_d3d_input_driver(void *data,
|
|||||||
const input_driver_t **input, void **input_data)
|
const input_driver_t **input, void **input_data)
|
||||||
{
|
{
|
||||||
#ifdef _XBOX
|
#ifdef _XBOX
|
||||||
void *xinput = input_xinput.init(joypad_name);
|
void *xinput = input_xinput.init(name);
|
||||||
*input = xinput ? (const input_driver_t*)&input_xinput : NULL;
|
*input = xinput ? (const input_driver_t*)&input_xinput : NULL;
|
||||||
*input_data = xinput;
|
*input_data = xinput;
|
||||||
#else
|
#else
|
||||||
dinput = input_dinput.init(joypad_name);
|
dinput = input_dinput.init(name);
|
||||||
*input = dinput ? &input_dinput : NULL;
|
*input = dinput ? &input_dinput : NULL;
|
||||||
*input_data = dinput;
|
*input_data = dinput;
|
||||||
#endif
|
#endif
|
||||||
|
Loading…
x
Reference in New Issue
Block a user