mirror of
https://github.com/libretro/RetroArch
synced 2025-02-10 12:40:03 +00:00
Update Makefile, uses correct pixel format.
This commit is contained in:
parent
50cdc30e1f
commit
b53d538d76
2
Makefile
2
Makefile
@ -46,7 +46,7 @@ uninstall: $(TARGET)
|
||||
rm -rf $(PREFIX)/bin/$(TARGET)
|
||||
|
||||
clean:
|
||||
rm -rf $(OBJ)
|
||||
rm -rf *.o hqflt/*.o
|
||||
rm -rf $(TARGET)
|
||||
|
||||
.PHONY: all install uninstall clean
|
||||
|
4
gl.c
4
gl.c
@ -144,7 +144,7 @@ static bool gl_frame(void *data, const uint16_t* frame, int width, int height)
|
||||
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, width);
|
||||
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, frame);
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV, frame);
|
||||
|
||||
glLoadIdentity();
|
||||
glColor3f(1,1,1);
|
||||
@ -221,7 +221,7 @@ static void* gl_init(video_info_t *video, const input_driver_t **input)
|
||||
glBindTexture(GL_TEXTURE_2D, texture);
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, 256 * video->input_scale);
|
||||
glTexImage2D(GL_TEXTURE_2D,
|
||||
0, GL_RGB, 256 * video->input_scale, 256 * video->input_scale, 0, GL_RGBA,
|
||||
0, GL_RGB, 256 * video->input_scale, 256 * video->input_scale, 0, GL_BGRA,
|
||||
GL_UNSIGNED_SHORT_1_5_5_5_REV, gl_buffer);
|
||||
|
||||
*input = &input_glfw;
|
||||
|
12
ssnes.c
12
ssnes.c
@ -150,8 +150,6 @@ static void uninit_video_input(void)
|
||||
driver.input->free(driver.input_data);
|
||||
}
|
||||
|
||||
// Temporary hack. Needs to do some color space switching for some unknown reason. Worked in 0.064 without hack at least.
|
||||
#define USE_HACK 1
|
||||
static inline void process_frame (uint16_t * restrict out, const uint16_t * restrict in, unsigned width, unsigned height)
|
||||
{
|
||||
for ( int y = 0; y < height; y++ )
|
||||
@ -159,18 +157,12 @@ static inline void process_frame (uint16_t * restrict out, const uint16_t * rest
|
||||
const uint16_t *src = in + y * 1024;
|
||||
uint16_t *dst = out + y * width;
|
||||
|
||||
#if USE_HACK
|
||||
for ( int x = 0; x < width; x++ )
|
||||
{
|
||||
uint16_t color = src[x];
|
||||
*dst++ = ((color >> 10) & 0x1f) | (color & 0x3e0) | ((color & 0x1f) << 10);
|
||||
}
|
||||
#else
|
||||
memcpy(dst, src, width * sizeof(uint16_t));
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
// libsnes: 0.065
|
||||
// Format received is 16-bit 0RRRRRGGGGGBBBBB
|
||||
static void video_frame(const uint16_t *data, unsigned width, unsigned height)
|
||||
{
|
||||
if ( !video_active )
|
||||
|
Loading…
x
Reference in New Issue
Block a user