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https://github.com/libretro/RetroArch
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retroarch_load_shader_preset_internal - cleanups
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parent
90568d0cd2
commit
b51ee5fafd
59
retroarch.c
59
retroarch.c
@ -35923,41 +35923,54 @@ static bool retroarch_load_shader_preset_internal(
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RARCH_SHADER_GLSL, RARCH_SHADER_SLANG, RARCH_SHADER_CG, RARCH_SHADER_HLSL
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};
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for (i = 0; i < ARRAY_SIZE(types); i++)
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if (string_is_empty(core_name))
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{
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if (!video_shader_is_supported(types[i]))
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continue;
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if (string_is_empty(special_name))
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{
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for (i = 0; i < ARRAY_SIZE(types); i++)
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{
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if (!video_shader_is_supported(types[i]))
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continue;
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/* Concatenate strings into full paths */
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if (!string_is_empty(core_name))
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/* Concatenate strings into full paths */
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fill_pathname_join(shader_path, shader_directory,
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special_name, sizeof(shader_path));
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strlcat(shader_path,
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video_shader_get_preset_extension(types[i]),
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sizeof(shader_path));
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if (path_is_valid(shader_path))
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goto success;
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}
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}
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}
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else
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{
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for (i = 0; i < ARRAY_SIZE(types); i++)
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{
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if (!video_shader_is_supported(types[i]))
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continue;
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/* Concatenate strings into full paths */
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fill_pathname_join_special_ext(shader_path,
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shader_directory, core_name,
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special_name,
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video_shader_get_preset_extension(types[i]),
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sizeof(shader_path));
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else
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{
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if (string_is_empty(special_name))
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break;
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fill_pathname_join(shader_path, shader_directory,
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special_name, sizeof(shader_path));
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strlcat(shader_path,
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video_shader_get_preset_extension(types[i]),
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sizeof(shader_path));
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if (path_is_valid(shader_path))
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goto success;
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}
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if (!path_is_valid(shader_path))
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continue;
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/* Shader preset exists, load it. */
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RARCH_LOG("[Shaders]: Specific shader preset found at %s.\n",
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shader_path);
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retroarch_set_runtime_shader_preset(p_rarch, shader_path);
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return true;
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}
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return false;
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success:
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/* Shader preset exists, load it. */
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RARCH_LOG("[Shaders]: Specific shader preset found at %s.\n",
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shader_path);
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retroarch_set_runtime_shader_preset(p_rarch, shader_path);
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return true;
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}
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/**
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