mirror of
https://github.com/libretro/RetroArch
synced 2025-03-02 19:13:34 +00:00
Not sure why this was stubbed out
This commit is contained in:
parent
64bc7cbe36
commit
b5171c251a
@ -254,7 +254,6 @@ static void renderchain_set_shaders(void *data, void *fragment_data, void *verte
|
|||||||
cgD3D9BindProgram(*vPrg);
|
cgD3D9BindProgram(*vPrg);
|
||||||
}
|
}
|
||||||
|
|
||||||
#if 0
|
|
||||||
static void cg_d3d9_renderchain_destroy_stock_shader(void *data)
|
static void cg_d3d9_renderchain_destroy_stock_shader(void *data)
|
||||||
{
|
{
|
||||||
cg_renderchain_t *chain = (cg_renderchain_t*)data;
|
cg_renderchain_t *chain = (cg_renderchain_t*)data;
|
||||||
@ -280,7 +279,6 @@ static void renderchain_destroy_shader(void *data, int i)
|
|||||||
if (chain->passes[i].vPrg)
|
if (chain->passes[i].vPrg)
|
||||||
cgDestroyProgram(chain->passes[i].vPrg);
|
cgDestroyProgram(chain->passes[i].vPrg);
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
static void renderchain_set_shader_mvp(void *data, void *shader_data, void *matrix_data)
|
static void renderchain_set_shader_mvp(void *data, void *shader_data, void *matrix_data)
|
||||||
@ -724,7 +722,6 @@ static void renderchain_bind_pass(void *data, void *pass_data, unsigned pass_ind
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#if 0
|
|
||||||
static void cg_d3d9_renderchain_clear(void *data)
|
static void cg_d3d9_renderchain_clear(void *data)
|
||||||
{
|
{
|
||||||
unsigned i;
|
unsigned i;
|
||||||
@ -757,7 +754,6 @@ static void cg_d3d9_renderchain_clear(void *data)
|
|||||||
chain->passes.clear();
|
chain->passes.clear();
|
||||||
chain->luts.clear();
|
chain->luts.clear();
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
static void cg_d3d9_renderchain_deinit_shader(void *data)
|
static void cg_d3d9_renderchain_deinit_shader(void *data)
|
||||||
{
|
{
|
||||||
@ -771,7 +767,6 @@ static void cg_d3d9_renderchain_deinit_shader(void *data)
|
|||||||
chain->cgCtx = NULL;
|
chain->cgCtx = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
#if 0
|
|
||||||
static void cg_d3d9_renderchain_deinit(void *data)
|
static void cg_d3d9_renderchain_deinit(void *data)
|
||||||
{
|
{
|
||||||
cg_renderchain_t *renderchain = (cg_renderchain_t*)data;
|
cg_renderchain_t *renderchain = (cg_renderchain_t*)data;
|
||||||
@ -779,7 +774,6 @@ static void cg_d3d9_renderchain_deinit(void *data)
|
|||||||
if (renderchain)
|
if (renderchain)
|
||||||
free(renderchain);
|
free(renderchain);
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
void cg_d3d9_renderchain_free(void *data)
|
void cg_d3d9_renderchain_free(void *data)
|
||||||
{
|
{
|
||||||
@ -789,13 +783,11 @@ void cg_d3d9_renderchain_free(void *data)
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
cg_d3d9_renderchain_deinit_shader(chain);
|
cg_d3d9_renderchain_deinit_shader(chain);
|
||||||
#if 0
|
|
||||||
cg_d3d9_renderchain_clear(chain);
|
cg_d3d9_renderchain_clear(chain);
|
||||||
cg_d3d9_renderchain_destroy_stock_shader(chain);
|
cg_d3d9_renderchain_destroy_stock_shader(chain);
|
||||||
if (chain->tracker)
|
if (chain->tracker)
|
||||||
state_tracker_free(chain->tracker);
|
state_tracker_free(chain->tracker);
|
||||||
#endif
|
cg_d3d9_renderchain_deinit();
|
||||||
//cg_d3d9_renderchain_deinit();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void *cg_d3d9_renderchain_new(void)
|
void *cg_d3d9_renderchain_new(void)
|
||||||
|
Loading…
x
Reference in New Issue
Block a user