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https://github.com/libretro/RetroArch
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Rewrite set_rumble function
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0d9b2eef4f
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@ -177,6 +177,10 @@ struct android_app
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unsigned width, height;
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unsigned width, height;
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bool changed;
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bool changed;
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} content_rect;
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} content_rect;
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uint16_t rumble_last_strength_strong[MAX_USERS];
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uint16_t rumble_last_strength_weak[MAX_USERS];
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uint16_t rumble_last_strength[MAX_USERS];
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int id[MAX_USERS];
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};
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};
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enum
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enum
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@ -141,9 +141,6 @@ typedef struct state_device
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{
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{
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int id;
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int id;
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int port;
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int port;
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uint16_t rumble_last_strength_strong;
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uint16_t rumble_last_strength_weak;
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uint16_t rumble_last_strength;
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char name[256];
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char name[256];
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} state_device_t;
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} state_device_t;
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@ -1203,7 +1200,8 @@ static void handle_hotplug(android_input_t *android,
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vendorId,
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vendorId,
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productId);
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productId);
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android->pad_states[android->pads_connected].id = id;
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android->pad_states[android->pads_connected].id =
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g_android->id[android->pads_connected] = id;
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android->pad_states[android->pads_connected].port = *port;
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android->pad_states[android->pads_connected].port = *port;
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strlcpy(android->pad_states[*port].name, name_buf,
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strlcpy(android->pad_states[*port].name, name_buf,
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@ -1673,28 +1671,19 @@ static bool android_input_set_rumble(void *data, unsigned port,
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&last_strength,
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&last_strength,
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-1,
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-1,
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effect);
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effect);
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return true;
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}
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}
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else
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else
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{
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{
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android_input_t *android = (android_input_t*)data;
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android_input_set_rumble_internal(
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state_device_t *state = android ? &android->pad_states[port] : NULL;
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strength,
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&g_android->rumble_last_strength_strong[port],
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if (state)
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&g_android->rumble_last_strength_weak[port],
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{
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&g_android->rumble_last_strength[port],
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android_input_set_rumble_internal(
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g_android->id[port],
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strength,
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effect);
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&state->rumble_last_strength_strong,
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&state->rumble_last_strength_weak,
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&state->rumble_last_strength,
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state->id,
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effect);
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return true;
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}
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}
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}
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return false;
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return true;
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}
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}
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input_driver_t input_android = {
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input_driver_t input_android = {
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