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Remove this check - hope it solves the PNG inversion color issues with
VideoCore GPUs
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@ -300,7 +300,7 @@ bool gl_check_capability(enum gl_capability_enum enum_idx)
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case GL_CAPS_BGRA8888:
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#ifdef HAVE_OPENGLES
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/* There are both APPLE and EXT variants. */
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if (gl_query_extension("BGRA8888") && !strstr(renderer, "VideoCore"))
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if (gl_query_extension("BGRA8888"))
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return true;
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#else
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return true;
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