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(XUI / 360) Set fullscreen viewport for RMenu XUI
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@ -244,6 +244,15 @@ bool menu_iterate_xui(void)
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xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)driver.video_data;
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LPDIRECT3DDEVICE d3dr = d3d->dev;
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D3DVIEWPORT vp_full;
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vp_full.X = 0;
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vp_full.Y = 0;
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vp_full.Width = d3d->screen_width;
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vp_full.Height = d3d->screen_height;
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vp_full.MinZ = 0.0f;
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vp_full.MaxZ = 1.0f;
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d3dr->SetViewport(&vp_full);
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app.RunFrame();
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XuiTimersRun();
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XuiRenderBegin( app.GetDC(), D3DCOLOR_ARGB( 255, 0, 0, 0 ) );
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@ -259,6 +268,8 @@ bool menu_iterate_xui(void)
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XuiRenderSetViewTransform( app.GetDC(), &matOrigView );
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XuiRenderEnd( app.GetDC() );
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d3dr->SetViewport(&d3d->final_viewport);
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return true;
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}
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