From b2963a9124c8d0028a227edc426c5bd23dc9da27 Mon Sep 17 00:00:00 2001 From: twinaphex Date: Mon, 5 Feb 2018 01:26:43 +0100 Subject: [PATCH] (menu_display_d3d.c) Turn this into HAVE_D3D8 conditional instead --- menu/drivers_display/menu_display_d3d.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/menu/drivers_display/menu_display_d3d.c b/menu/drivers_display/menu_display_d3d.c index 1522782824..536e56d048 100644 --- a/menu/drivers_display/menu_display_d3d.c +++ b/menu/drivers_display/menu_display_d3d.c @@ -169,10 +169,10 @@ static void menu_display_d3d_draw(void *data) pv[i].z = 0.5f; pv[i].u = *tex_coord++; pv[i].v = *tex_coord++; -#ifdef _XBOX1 +#ifdef HAVE_D3D8 { D3DSURFACE_DESC desc; - if (d3d_texture_get_level_desc(draw->texture, 0, &desc)) + if (d3d_texture_get_level_desc((void*)draw->texture, 0, &desc)) { pv[i].u *= desc.Width; pv[i].v *= desc.Height;