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(iOS) Get rid of apple_display_alert when no cores found
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@ -224,9 +224,6 @@ static void handle_touch_event(NSArray* touches)
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core_info_set_core_path();
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core_info_set_core_path();
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core_list = (const core_info_list_t*)core_info_list_get();
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core_list = (const core_info_list_t*)core_info_list_get();
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if (!core_list || core_list->count == 0)
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apple_display_alert("No libretro cores were found. You will not be able to run any content.", "Warning");
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apple_run_core(0, NULL, nil, 0);
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apple_run_core(0, NULL, nil, 0);
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apple_gamecontroller_init();
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apple_gamecontroller_init();
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