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(XDK) Buildfix #2
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@ -104,6 +104,9 @@ static unsigned monitor_count;
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#endif
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#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_HLSL)
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static void renderchain_deinit_shader(void);
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static bool renderchain_init_shader(void *data);
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static void d3d_deinit_shader(void *data)
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{
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renderchain_deinit_shader();
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