keep bilinear filtering for low-res targets

This commit is contained in:
hunterk 2019-11-11 12:56:55 -06:00
parent ed4aae2d18
commit b142a44fd0

View File

@ -317,7 +317,11 @@
#endif
/* Smooths picture. */
#if defined(_3DS) || defined(GEKKO) || defined(HW_RVL) || defined(PSP) || defined(VITA) || defined(SN_TARGET_PSP2) || defined(PS2) || defined(_XBOX)
#define DEFAULT_VIDEO_SMOOTH true
#else
#define DEFAULT_VIDEO_SMOOTH false
#endif
/* On resize and fullscreen, rendering area will stay 4:3 */
#define DEFAULT_FORCE_ASPECT true