(Menu) Fix a couple of potential uninitialized references

This commit is contained in:
twinaphex 2014-08-16 18:27:06 +02:00
parent e79f9f72ac
commit b0b0b4ac91
2 changed files with 7 additions and 2 deletions

View File

@ -25,6 +25,7 @@
#include "../menu_input_line_cb.h"
#include "../../../gfx/gfx_common.h"
#include "../../../gfx/shader_common.h"
#include "../../../driver.h"
#include "../../../file_ext.h"
#include "../../../input/input_common.h"
@ -64,9 +65,11 @@ static void menu_common_entries_init(menu_handle_t *menu, unsigned menu_type)
{
unsigned i;
char tmp[256];
rarch_setting_t *current_setting;
rarch_setting_t *current_setting = NULL;
rarch_setting_t *setting_data = (rarch_setting_t *)setting_data_get_list();
(void)current_setting;
switch (menu_type)
{
#ifdef HAVE_SHADER_MANAGER

View File

@ -144,7 +144,9 @@ static void load_menu_content_prepare(void)
void load_menu_content_history(unsigned game_index)
{
const char *path, *core_path, *core_name = NULL;
const char *path = NULL;
const char *core_path = NULL;
const char *core_name = NULL;
if (!driver.menu)
return;