(360) Use LTCG

This commit is contained in:
TwinAphex51224 2012-02-09 02:00:24 +01:00
parent e5e19edc65
commit b094151abb

View File

@ -50,6 +50,7 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
@ -244,7 +245,7 @@
<ExceptionHandling>false</ExceptionHandling>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;LTCG;%(PreprocessorDefinitions);PACKAGE_VERSION="0.9.4.1";_CRT_SECURE_NO_WARNINGS;SSNES_CONSOLE;main=ssnes_main;HAVE_CONFIGFILE</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;LTCG;%(PreprocessorDefinitions);PACKAGE_VERSION="0.9.4.1";_CRT_SECURE_NO_WARNINGS;SSNES_CONSOLE;main=ssnes_main;HAVE_CONFIGFILE;HAVE_NETPLAY;HAVE_SOCKET_LEGACY</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -252,7 +253,7 @@
<OptimizeReferences>true</OptimizeReferences>
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
<SetChecksum>true</SetChecksum>
<AdditionalDependencies>xapilib.lib;d3d9ltcg.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3ltcg.lib;x3daudioltcg.lib;xmcoreltcg.lib;vcomp.lib;$(TargetDir)libsnes.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>xapilib.lib;d3d9ltcg.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3ltcg.lib;x3daudioltcg.lib;xmcoreltcg.lib;vcomp.lib;xuirun.lib;xuirender.lib;$(TargetDir)libsnes.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<Deploy>
<ForceCopy>true</ForceCopy>
@ -276,6 +277,7 @@
<ClCompile Include="..\..\cheats.c">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\conf\config_file.c" />
<ClCompile Include="..\..\console\main_wrap.c" />