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https://github.com/libretro/RetroArch
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(360) Use LTCG
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@ -50,6 +50,7 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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@ -244,7 +245,7 @@
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<ExceptionHandling>false</ExceptionHandling>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<PreprocessorDefinitions>NDEBUG;_XBOX;LTCG;%(PreprocessorDefinitions);PACKAGE_VERSION="0.9.4.1";_CRT_SECURE_NO_WARNINGS;SSNES_CONSOLE;main=ssnes_main;HAVE_CONFIGFILE</PreprocessorDefinitions>
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<PreprocessorDefinitions>NDEBUG;_XBOX;LTCG;%(PreprocessorDefinitions);PACKAGE_VERSION="0.9.4.1";_CRT_SECURE_NO_WARNINGS;SSNES_CONSOLE;main=ssnes_main;HAVE_CONFIGFILE;HAVE_NETPLAY;HAVE_SOCKET_LEGACY</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -252,7 +253,7 @@
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<OptimizeReferences>true</OptimizeReferences>
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<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
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<SetChecksum>true</SetChecksum>
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<AdditionalDependencies>xapilib.lib;d3d9ltcg.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3ltcg.lib;x3daudioltcg.lib;xmcoreltcg.lib;vcomp.lib;$(TargetDir)libsnes.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>xapilib.lib;d3d9ltcg.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3ltcg.lib;x3daudioltcg.lib;xmcoreltcg.lib;vcomp.lib;xuirun.lib;xuirender.lib;$(TargetDir)libsnes.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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<Deploy>
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<ForceCopy>true</ForceCopy>
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@ -276,6 +277,7 @@
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<ClCompile Include="..\..\cheats.c">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\conf\config_file.c" />
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<ClCompile Include="..\..\console\main_wrap.c" />
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