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https://github.com/libretro/RetroArch
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Update build some more ...
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@ -33,7 +33,7 @@ SDL_CFLAGS = -ISDL
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ifeq ($(HAVE_XML), 1)
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OBJ += gfx/shader_glsl.o gfx/image.o gfx/snes_state.o sha256.o cheats.o
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DEFINES += -Ilibxml2 -DHAVE_XML
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LIBS += -lxml2
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LIBS += -lxml2 -liconv -lz
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endif
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ifeq ($(HAVE_SDL), 1)
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@ -84,7 +84,7 @@ endif
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ifeq ($(HAVE_FREETYPE), 1)
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OBJ += gfx/fonts.o
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DEFINES += -DHAVE_FREETYPE -Ifreetype2
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LIBS += -lfreetype
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LIBS += -lfreetype -liconv -lz
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endif
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ifeq ($(DYNAMIC), 1)
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@ -158,7 +158,7 @@ clean:
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rm -f tools/*.o
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dist: all
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zip -r ssnes-win64-0.8.zip $(TARGET) $(JTARGET) ssnes.cfg snes.dll avcodec-53.dll avdevice-53.dll avfilter-2.dll avformat-53.dll avutil-51.dll cg.dll cgGL.dll libfreetype-6.dll libxml2-2.dll postproc-51.dll rsound.dll SDL.dll swscale-2.dll libiconv-2.dll SDL_image.dll python32.dll
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zip -r ssnes-win64-0.8.zip $(TARGET) $(JTARGET) ssnes.cfg snes.dll avcodec-53.dll avdevice-53.dll avfilter-2.dll avformat-53.dll avutil-51.dll cg.dll cgGL.dll postproc-51.dll rsound.dll SDL.dll swscale-2.dll libiconv-2.dll SDL_image.dll python32.dll libjpeg-8.dll zlib1.dll
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libs:
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wget https://github.com/downloads/Themaister/SSNES/SSNES-win64-libs.zip --no-check-certificate
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