(menu_display_gl.c) Only call the second uniform for snow shaders

This commit is contained in:
twinaphex 2016-12-22 03:05:05 +01:00
parent 02f1de920a
commit b022639a52

View File

@ -157,6 +157,9 @@ static void menu_display_gl_draw(void *data)
static void menu_display_gl_draw_pipeline(void *data)
{
#ifdef HAVE_SHADERPIPELINE
video_shader_ctx_info_t shader_info;
struct uniform_info uniform_param;
static float t = 0;
menu_display_ctx_draw_t *draw = (menu_display_ctx_draw_t*)data;
video_coord_array_t *ca = menu_display_get_coords_array();
@ -171,11 +174,6 @@ static void menu_display_gl_draw_pipeline(void *data)
case VIDEO_SHADER_MENU_2:
case VIDEO_SHADER_MENU_3:
case VIDEO_SHADER_MENU_4:
{
static float t = 0;
video_shader_ctx_info_t shader_info;
struct uniform_info uniform_param;
shader_info.data = NULL;
shader_info.idx = draw->pipeline.id;
shader_info.set_active = true;
@ -198,7 +196,13 @@ static void menu_display_gl_draw_pipeline(void *data)
uniform_param.result.f.v0 = t;
video_shader_driver_set_parameter(uniform_param);
break;
}
switch (draw->pipeline.id)
{
case VIDEO_SHADER_MENU_3:
case VIDEO_SHADER_MENU_4:
#ifndef HAVE_PSGL
uniform_param.type = UNIFORM_2F;
uniform_param.lookup.ident = "OutputSize";
@ -207,7 +211,6 @@ static void menu_display_gl_draw_pipeline(void *data)
video_shader_driver_set_parameter(uniform_param);
#endif
}
break;
}
#endif