From b00194e52fa3f04d5adaee7fee7e3ae6b6923144 Mon Sep 17 00:00:00 2001 From: Themaister Date: Wed, 17 Oct 2012 21:28:21 +0200 Subject: [PATCH] Drop calling glClearColor. --- gfx/gl.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/gfx/gl.c b/gfx/gl.c index 96208045b7..7a722006cb 100644 --- a/gfx/gl.c +++ b/gfx/gl.c @@ -1314,9 +1314,6 @@ static void *gl_init(const video_info_t *video, const input_driver_t **input, vo glDisable(GL_DEPTH_TEST); glDisable(GL_DITHER); -#ifndef __CELLOS_LV2__ /* is this really necessary? isn't default clear color always black? */ - glClearColor(0, 0, 0, 1); -#endif memcpy(gl->tex_coords, tex_coords, sizeof(tex_coords)); gl->coords.vertex = vertex_ptr;