From afb4474a641a5a73a7940d94314b159ed99f40ff Mon Sep 17 00:00:00 2001 From: Hans-Kristian Arntzen Date: Mon, 10 Sep 2012 17:55:41 +0300 Subject: [PATCH] Don't #ifdef for HAVE_OPENGLES in cellos. --- gfx/gl.c | 6 ------ 1 file changed, 6 deletions(-) diff --git a/gfx/gl.c b/gfx/gl.c index d187887b48..660da8a6f5 100644 --- a/gfx/gl.c +++ b/gfx/gl.c @@ -865,14 +865,8 @@ static void gl_init_textures(gl_t *gl) { glBindTexture(GL_TEXTURE_2D, gl->texture[i]); -#ifdef HAVE_OPENGLES - // Doesn't support GL_CLAMP_TO_BORDER. NOTE: This will be a serious issue with some shaders. - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); -#else glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); -#endif glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl->tex_filter); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl->tex_filter);