[WiiU] Fix indentation, for real this time

-_-
This commit is contained in:
Ash 2018-01-30 17:43:45 +11:00
parent 68f7aeadb2
commit af37d3780a
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@ -56,35 +56,35 @@ struct passwd* getpwuid(uid_t uid) {
/* Basic Cafe OS clock thingy. */
int _gettimeofday_r(struct _reent *ptr,
struct timeval* ptimeval,
void* ptimezone) {
struct timeval* ptimeval,
void* ptimezone) {
OSTime cosTime;
uint64_t cosSecs;
uint32_t cosUSecs;
time_t unixSecs;
OSTime cosTime;
uint64_t cosSecs;
uint32_t cosUSecs;
time_t unixSecs;
/* We need somewhere to put our output */
if (ptimeval == NULL) {
errno = EFAULT;
return -1;
}
/* We need somewhere to put our output */
if (ptimeval == NULL) {
errno = EFAULT;
return -1;
}
/* Get Cafe OS clock in seconds; epoch 2000-01-01 00:00 */
cosTime = OSGetTime();
cosSecs = ticks_to_sec(cosTime);
/* Get Cafe OS clock in seconds; epoch 2000-01-01 00:00 */
cosTime = OSGetTime();
cosSecs = ticks_to_sec(cosTime);
/* Get extra milliseconds */
cosUSecs = ticks_to_us(cosTime) - (cosSecs * 1000000);
/* Get extra milliseconds */
cosUSecs = ticks_to_us(cosTime) - (cosSecs * 1000000);
/* Convert to Unix time, epoch 1970-01-01 00:00.
Constant value is seconds between 1970 and 2000.
time_t is 32bit here, so the Wii U is vulnerable to the 2038 problem. */
unixSecs = cosSecs + 946684800;
/* Convert to Unix time, epoch 1970-01-01 00:00.
Constant value is seconds between 1970 and 2000.
time_t is 32bit here, so the Wii U is vulnerable to the 2038 problem. */
unixSecs = cosSecs + 946684800;
ptimeval->tv_sec = unixSecs;
ptimeval->tv_usec = cosUSecs;
return 0;
ptimeval->tv_sec = unixSecs;
ptimeval->tv_usec = cosUSecs;
return 0;
}
/* POSIX clock in all its glory */
@ -100,16 +100,16 @@ int clock_gettime(clockid_t clk_id, struct timespec* tp) {
switch (clk_id) {
case CLOCK_REALTIME:
/* Just wrap gettimeofday. Cheating, I know. */
/* Just wrap gettimeofday. Cheating, I know. */
ret = _gettimeofday_r(NULL, &ptimeval, NULL);
if (ret) return -1;
tp->tv_sec = ptimeval.tv_sec;
tp->tv_nsec = ptimeval.tv_usec * 1000;
break;
break;
default:
errno = EINVAL;
return -1;
}
return 0;
return 0;
}