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https://github.com/libretro/RetroArch
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[WiiU] Fix indentation, for real this time
-_-
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@ -56,35 +56,35 @@ struct passwd* getpwuid(uid_t uid) {
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/* Basic Cafe OS clock thingy. */
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int _gettimeofday_r(struct _reent *ptr,
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struct timeval* ptimeval,
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void* ptimezone) {
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struct timeval* ptimeval,
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void* ptimezone) {
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OSTime cosTime;
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uint64_t cosSecs;
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uint32_t cosUSecs;
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time_t unixSecs;
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OSTime cosTime;
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uint64_t cosSecs;
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uint32_t cosUSecs;
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time_t unixSecs;
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/* We need somewhere to put our output */
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if (ptimeval == NULL) {
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errno = EFAULT;
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return -1;
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}
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/* We need somewhere to put our output */
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if (ptimeval == NULL) {
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errno = EFAULT;
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return -1;
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}
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/* Get Cafe OS clock in seconds; epoch 2000-01-01 00:00 */
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cosTime = OSGetTime();
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cosSecs = ticks_to_sec(cosTime);
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/* Get Cafe OS clock in seconds; epoch 2000-01-01 00:00 */
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cosTime = OSGetTime();
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cosSecs = ticks_to_sec(cosTime);
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/* Get extra milliseconds */
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cosUSecs = ticks_to_us(cosTime) - (cosSecs * 1000000);
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/* Get extra milliseconds */
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cosUSecs = ticks_to_us(cosTime) - (cosSecs * 1000000);
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/* Convert to Unix time, epoch 1970-01-01 00:00.
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Constant value is seconds between 1970 and 2000.
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time_t is 32bit here, so the Wii U is vulnerable to the 2038 problem. */
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unixSecs = cosSecs + 946684800;
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/* Convert to Unix time, epoch 1970-01-01 00:00.
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Constant value is seconds between 1970 and 2000.
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time_t is 32bit here, so the Wii U is vulnerable to the 2038 problem. */
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unixSecs = cosSecs + 946684800;
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ptimeval->tv_sec = unixSecs;
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ptimeval->tv_usec = cosUSecs;
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return 0;
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ptimeval->tv_sec = unixSecs;
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ptimeval->tv_usec = cosUSecs;
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return 0;
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}
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/* POSIX clock in all its glory */
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@ -100,16 +100,16 @@ int clock_gettime(clockid_t clk_id, struct timespec* tp) {
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switch (clk_id) {
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case CLOCK_REALTIME:
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/* Just wrap gettimeofday. Cheating, I know. */
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/* Just wrap gettimeofday. Cheating, I know. */
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ret = _gettimeofday_r(NULL, &ptimeval, NULL);
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if (ret) return -1;
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tp->tv_sec = ptimeval.tv_sec;
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tp->tv_nsec = ptimeval.tv_usec * 1000;
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break;
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break;
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default:
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errno = EINVAL;
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return -1;
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}
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return 0;
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return 0;
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}
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