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(Vita) Vita has no video context driver set, so this can go
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@ -455,8 +455,6 @@ static void vita2d_gfx_set_viewport(void *data, unsigned viewport_width,
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aspect_data.width = viewport_width;
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aspect_data.height = viewport_height;
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video_context_driver_translate_aspect(&aspect_data);
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if (settings->bools.video_scale_integer && !force_full)
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{
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video_viewport_get_scaled_integer(&vita->vp,
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