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(D3D) Get rid of _XBOX ifdef
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@ -870,11 +870,9 @@ static bool d3d_init_imports(d3d_video_t *d3d)
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static bool d3d_init_chain(d3d_video_t *d3d, const video_info_t *video_info)
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static bool d3d_init_chain(d3d_video_t *d3d, const video_info_t *video_info)
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{
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{
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unsigned current_width, current_height, out_width, out_height;
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unsigned current_width, current_height, out_width, out_height;
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unsigned i = 0;
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unsigned i = 0;
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LPDIRECT3DDEVICE d3dr = (LPDIRECT3DDEVICE)d3d->dev;
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LPDIRECT3DDEVICE d3dr = (LPDIRECT3DDEVICE)d3d->dev;
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#ifndef _XBOX
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LinkInfo link_info = {0};
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LinkInfo link_info = {0};
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#endif
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(void)i;
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(void)i;
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(void)current_width;
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(void)current_width;
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