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https://github.com/libretro/RetroArch
synced 2025-03-29 22:20:21 +00:00
Cleanups
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92b09a9f60
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@ -2495,7 +2495,6 @@ static void gl2_pbo_async_readback(gl_t *gl)
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}
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#ifdef HAVE_VIDEO_LAYOUT
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static float video_layout_layer_tex_coord[] = {
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0.0f, 1.0f,
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1.0f, 1.0f,
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@ -2578,7 +2577,7 @@ static void gl2_video_layout_viewport(gl_t *gl)
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}
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}
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static void gl2_video_layout_render(gl_t *gl, video_frame_info_t *video_info)
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static void gl2_video_layout_render(gl_t *gl)
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{
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int i;
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@ -2798,7 +2797,6 @@ static const video_layout_render_interface_t *gl2_get_video_layout_render_interf
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{
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return &gl2_video_layout_render_interface;
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}
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#endif /* HAVE_VIDEO_LAYOUT */
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static bool gl2_frame(void *data, const void *frame,
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@ -3029,7 +3027,7 @@ static bool gl2_frame(void *data, const void *frame,
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chain, &gl->tex_info);
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#ifdef HAVE_VIDEO_LAYOUT
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gl2_video_layout_render(gl, video_info);
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gl2_video_layout_render(gl);
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#endif
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#if defined(HAVE_MENU)
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if (gl->menu_texture_enable)
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@ -474,11 +474,10 @@ static void gl_core_overlay_tex_geom(void *data,
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tex[7] = y + h;
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}
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static void gl_core_render_overlay(gl_core_t *gl, video_frame_info_t *video_info)
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static void gl_core_render_overlay(gl_core_t *gl,
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unsigned width, unsigned height)
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{
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unsigned i;
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unsigned width = video_info->width;
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unsigned height = video_info->height;
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glEnable(GL_BLEND);
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glDisable(GL_CULL_FACE);
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@ -1784,7 +1783,8 @@ static void gl_core_update_cpu_texture(gl_core_t *gl,
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}
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#if defined(HAVE_MENU)
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static void gl_core_draw_menu_texture(gl_core_t *gl, video_frame_info_t *video_info)
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static void gl_core_draw_menu_texture(gl_core_t *gl,
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unsigned width, unsigned height)
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{
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const float vbo_data[] = {
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0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, gl->menu_texture_alpha,
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@ -1800,7 +1800,7 @@ static void gl_core_draw_menu_texture(gl_core_t *gl, video_frame_info_t *video_i
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glBlendEquation(GL_FUNC_ADD);
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if (gl->menu_texture_full_screen)
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glViewport(0, 0, video_info->width, video_info->height);
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glViewport(0, 0, width, height);
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else
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glViewport(gl->vp.x, gl->vp.y, gl->vp.width, gl->vp.height);
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@ -1835,8 +1835,22 @@ static bool gl_core_frame(void *data, const void *frame,
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video_frame_info_t *video_info)
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{
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struct gl_core_filter_chain_texture texture;
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struct gl_core_streamed_texture *streamed;
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gl_core_t *gl = (gl_core_t*)data;
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struct gl_core_streamed_texture *streamed = NULL;
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gl_core_t *gl = (gl_core_t*)data;
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unsigned width = video_info->width;
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unsigned height = video_info->height;
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struct font_params *osd_params = (struct font_params*)
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&video_info->osd_stat_params;
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const char *stat_text = video_info->stat_text;
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bool statistics_show = video_info->statistics_show;
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bool widgets_inited = video_info->widgets_inited;
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bool msg_bgcolor_enable = video_info->msg_bgcolor_enable;
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bool black_frame_insertion = video_info->black_frame_insertion;
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void *context_data = video_info->context_data;
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unsigned hard_sync_frames = video_info->hard_sync_frames;
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bool runloop_is_paused = video_info->runloop_is_paused;
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bool runloop_is_slowmotion = video_info->runloop_is_slowmotion;
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bool input_driver_nonblock_state = video_info->input_driver_nonblock_state;
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if (!gl)
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return false;
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@ -1860,11 +1874,11 @@ static bool gl_core_frame(void *data, const void *frame,
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if (gl->should_resize)
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{
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video_info->cb_set_resize(video_info->context_data, video_info->width, video_info->height);
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video_info->cb_set_resize(context_data, width, height);
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gl->should_resize = false;
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}
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gl_core_set_viewport(gl, video_info->width, video_info->height, false, true);
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gl_core_set_viewport(gl, width, height, false, true);
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texture.image = 0;
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texture.width = streamed->width;
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@ -1908,40 +1922,36 @@ static bool gl_core_frame(void *data, const void *frame,
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{
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menu_driver_frame(video_info);
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if (gl->menu_texture_enable && gl->menu_texture)
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gl_core_draw_menu_texture(gl, video_info);
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gl_core_draw_menu_texture(gl, width, height);
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}
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else if (video_info->statistics_show)
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else if (statistics_show)
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{
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struct font_params *osd_params = (struct font_params*)
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&video_info->osd_stat_params;
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if (osd_params)
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font_driver_render_msg(gl, video_info->stat_text,
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(const struct font_params*)&video_info->osd_stat_params, NULL);
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font_driver_render_msg(gl, stat_text,
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(const struct font_params*)osd_params, NULL);
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}
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#endif
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#ifdef HAVE_OVERLAY
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if (gl->overlay_enable)
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gl_core_render_overlay(gl, video_info);
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gl_core_render_overlay(gl, width, height);
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#endif
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#ifdef HAVE_GFX_WIDGETS
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if (video_info->widgets_inited)
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if (widgets_inited)
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gfx_widgets_frame(video_info);
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#endif
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if (!string_is_empty(msg))
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{
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#if 0
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if (video_info->msg_bgcolor_enable)
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if (msg_bgcolor_enable)
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gl_core_render_osd_background(gl, video_info, msg);
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#endif
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font_driver_render_msg(gl, msg, NULL, NULL);
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}
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video_info->cb_update_window_title(
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video_info->context_data);
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video_info->cb_update_window_title(context_data);
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if (gl->readback_buffer_screenshot)
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{
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@ -1960,22 +1970,22 @@ static bool gl_core_frame(void *data, const void *frame,
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/* Disable BFI during fast forward, slow-motion,
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* and pause to prevent flicker. */
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if (
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video_info->black_frame_insertion
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&& !video_info->input_driver_nonblock_state
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&& !video_info->runloop_is_slowmotion
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&& !video_info->runloop_is_paused)
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black_frame_insertion
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&& !input_driver_nonblock_state
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&& !runloop_is_slowmotion
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&& !runloop_is_paused)
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{
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video_info->cb_swap_buffers(video_info->context_data);
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video_info->cb_swap_buffers(context_data);
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glClear(GL_COLOR_BUFFER_BIT);
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}
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video_info->cb_swap_buffers(video_info->context_data);
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video_info->cb_swap_buffers(context_data);
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if (video_info->hard_sync &&
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!video_info->input_driver_nonblock_state &&
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!input_driver_nonblock_state &&
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!gl->menu_texture_enable)
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{
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gl_core_fence_iterate(gl, video_info->hard_sync_frames);
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gl_core_fence_iterate(gl, hard_sync_frames);
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}
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glBindVertexArray(0);
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@ -318,11 +318,9 @@ static void vg_free(void *data)
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free(vg);
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}
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static void vg_calculate_quad(vg_t *vg, video_frame_info_t *video_info)
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static void vg_calculate_quad(vg_t *vg,
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unsigned width, unsigned height)
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{
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unsigned width = video_info->width;
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unsigned height = video_info->height;
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/* set viewport for aspect ratio, taken from the OpenGL driver. */
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if (vg->keep_aspect)
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{
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@ -427,7 +425,7 @@ static bool vg_frame(void *data, const void *frame,
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{
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vg->mRenderWidth = frame_width;
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vg->mRenderHeight = frame_height;
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vg_calculate_quad(vg, video_info);
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vg_calculate_quad(vg, width, height);
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matrix_3x3_quad_to_quad(
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vg->x1, vg->y1, vg->x2, vg->y1, vg->x2, vg->y2, vg->x1, vg->y2,
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/* needs to be flipped, Khronos loves their bottom-left origin */
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