mirror of
https://github.com/libretro/RetroArch
synced 2025-02-28 22:13:51 +00:00
(D3D10) Start making D3D10 ready for CXX_BUILD
This commit is contained in:
parent
aa5ac765b7
commit
ac22a9ce20
File diff suppressed because it is too large
Load Diff
@ -108,27 +108,27 @@ d3d10_gfx_init(const video_info_t* video, const input_driver_t** input, void** i
|
|||||||
|
|
||||||
{
|
{
|
||||||
UINT flags = 0;
|
UINT flags = 0;
|
||||||
DXGI_SWAP_CHAIN_DESC desc = {
|
DXGI_SWAP_CHAIN_DESC desc = {0};
|
||||||
.BufferCount = 2,
|
|
||||||
.BufferDesc.Width = video->width,
|
desc.BufferCount = 2;
|
||||||
.BufferDesc.Height = video->height,
|
desc.BufferDesc.Width = video->width;
|
||||||
.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM,
|
desc.BufferDesc.Height = video->height;
|
||||||
|
desc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||||
#if 0
|
#if 0
|
||||||
.BufferDesc.RefreshRate.Numerator = 60,
|
desc.BufferDesc.RefreshRate.Numerator = 60;
|
||||||
.BufferDesc.RefreshRate.Denominator = 1,
|
desc.BufferDesc.RefreshRate.Denominator = 1;
|
||||||
#endif
|
#endif
|
||||||
.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT,
|
desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
|
||||||
.OutputWindow = main_window.hwnd,
|
desc.OutputWindow = main_window.hwnd;
|
||||||
.SampleDesc.Count = 1,
|
desc.SampleDesc.Count = 1;
|
||||||
.SampleDesc.Quality = 0,
|
desc.SampleDesc.Quality = 0;
|
||||||
.Windowed = TRUE,
|
desc.Windowed = TRUE;
|
||||||
.SwapEffect = DXGI_SWAP_EFFECT_DISCARD,
|
desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
|
||||||
#if 0
|
#if 0
|
||||||
.SwapEffect = DXGI_SWAP_EFFECT_SEQUENTIAL,
|
desc.SwapEffect = DXGI_SWAP_EFFECT_SEQUENTIAL;
|
||||||
.SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL,
|
desc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL;
|
||||||
.SwapEffect = DXGI_SWAP_EFFECT_FLIP_DISCARD,
|
desc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_DISCARD;
|
||||||
#endif
|
#endif
|
||||||
};
|
|
||||||
|
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
flags |= D3D10_CREATE_DEVICE_DEBUG;
|
flags |= D3D10_CREATE_DEVICE_DEBUG;
|
||||||
@ -177,16 +177,17 @@ d3d10_gfx_init(const video_info_t* video, const input_driver_t** input, void** i
|
|||||||
d3d10_gfx_set_rotation(d3d10, 0);
|
d3d10_gfx_set_rotation(d3d10, 0);
|
||||||
|
|
||||||
{
|
{
|
||||||
D3D10_SAMPLER_DESC desc = {
|
D3D10_SAMPLER_DESC desc = {};
|
||||||
.Filter = D3D10_FILTER_MIN_MAG_MIP_POINT,
|
|
||||||
.AddressU = D3D10_TEXTURE_ADDRESS_BORDER,
|
desc.Filter = D3D10_FILTER_MIN_MAG_MIP_POINT;
|
||||||
.AddressV = D3D10_TEXTURE_ADDRESS_BORDER,
|
desc.AddressU = D3D10_TEXTURE_ADDRESS_BORDER;
|
||||||
.AddressW = D3D10_TEXTURE_ADDRESS_BORDER,
|
desc.AddressV = D3D10_TEXTURE_ADDRESS_BORDER;
|
||||||
.MaxAnisotropy = 1,
|
desc.AddressW = D3D10_TEXTURE_ADDRESS_BORDER;
|
||||||
.ComparisonFunc = D3D10_COMPARISON_NEVER,
|
desc.MaxAnisotropy = 1;
|
||||||
.MinLOD = -D3D10_FLOAT32_MAX,
|
desc.ComparisonFunc = D3D10_COMPARISON_NEVER;
|
||||||
.MaxLOD = D3D10_FLOAT32_MAX,
|
desc.MinLOD = -D3D10_FLOAT32_MAX;
|
||||||
};
|
desc.MaxLOD = D3D10_FLOAT32_MAX;
|
||||||
|
|
||||||
D3D10CreateSamplerState(d3d10->device, &desc, &d3d10->sampler_nearest);
|
D3D10CreateSamplerState(d3d10->device, &desc, &d3d10->sampler_nearest);
|
||||||
|
|
||||||
desc.Filter = D3D10_FILTER_MIN_MAG_MIP_LINEAR;
|
desc.Filter = D3D10_FILTER_MIN_MAG_MIP_LINEAR;
|
||||||
@ -473,7 +474,7 @@ static void d3d10_set_menu_texture_frame(
|
|||||||
{
|
{
|
||||||
d3d10_video_t* d3d10 = (d3d10_video_t*)data;
|
d3d10_video_t* d3d10 = (d3d10_video_t*)data;
|
||||||
int pitch = width * (rgb32 ? sizeof(uint32_t) : sizeof(uint16_t));
|
int pitch = width * (rgb32 ? sizeof(uint32_t) : sizeof(uint16_t));
|
||||||
DXGI_FORMAT format = rgb32 ? DXGI_FORMAT_B8G8R8A8_UNORM : DXGI_FORMAT_EX_A4R4G4B4_UNORM;
|
DXGI_FORMAT format = rgb32 ? DXGI_FORMAT_B8G8R8A8_UNORM : (DXGI_FORMAT)DXGI_FORMAT_EX_A4R4G4B4_UNORM;
|
||||||
|
|
||||||
if (d3d10->menu.texture.desc.Width != width || d3d10->menu.texture.desc.Height != height)
|
if (d3d10->menu.texture.desc.Width != width || d3d10->menu.texture.desc.Height != height)
|
||||||
{
|
{
|
||||||
|
Loading…
x
Reference in New Issue
Block a user