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(D3D) Cleanup
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@ -1480,7 +1480,7 @@ static void d3d_free_overlay(d3d_video_t *d3d, overlay_t *overlay)
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return;
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d3d_texture_free(overlay->tex);
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d3d_vertex_buffer_free(overlay->vert_buf);
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d3d_vertex_buffer_free(overlay->vert_buf, NULL);
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}
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static void d3d_free_overlays(d3d_video_t *d3d)
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