mirror of
https://github.com/libretro/RetroArch
synced 2025-04-18 14:42:30 +00:00
Update CHANGES.md
This commit is contained in:
parent
df245d4917
commit
aab3be709c
@ -7,6 +7,7 @@
|
|||||||
Having remaps for many different cores makes finding the active core files cumbersome, especially because remaps are not compatible between different cores (but maybe for cores emulating the same hardware)
|
Having remaps for many different cores makes finding the active core files cumbersome, especially because remaps are not compatible between different cores (but maybe for cores emulating the same hardware)
|
||||||
- INPUT MAPPING/REMAPPING: Major bugfix - Remap file having a different device type requires manual intervention after loading for the core to register the type properly
|
- INPUT MAPPING/REMAPPING: Major bugfix - Remap file having a different device type requires manual intervention after loading for the core to register the type properly
|
||||||
- LIBRETRO: Add API extension for cores to query the number of active inputs provided by the frontend
|
- LIBRETRO: Add API extension for cores to query the number of active inputs provided by the frontend
|
||||||
|
- OVERLAYS: Hide Overlay When Gamepad is Connected. Overlays will be hidden automatically when a gamepad is connected in port 1, and shown again when the gamepad is disconnected.
|
||||||
- PLAYLISTS/PORTABLE: Fixed first load initialization
|
- PLAYLISTS/PORTABLE: Fixed first load initialization
|
||||||
- RBUF/ANIMATIONS: Simplify gfx_animation by switching from dynarray to rbuf
|
- RBUF/ANIMATIONS: Simplify gfx_animation by switching from dynarray to rbuf
|
||||||
- RBUF/CORE UPDATER: Replace static entries array with dynamic array via RBUF library
|
- RBUF/CORE UPDATER: Replace static entries array with dynamic array via RBUF library
|
||||||
|
Loading…
x
Reference in New Issue
Block a user