Update CHANGES.md

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twinaphex 2020-08-26 20:26:26 +02:00
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Having remaps for many different cores makes finding the active core files cumbersome, especially because remaps are not compatible between different cores (but maybe for cores emulating the same hardware) Having remaps for many different cores makes finding the active core files cumbersome, especially because remaps are not compatible between different cores (but maybe for cores emulating the same hardware)
- INPUT MAPPING/REMAPPING: Major bugfix - Remap file having a different device type requires manual intervention after loading for the core to register the type properly - INPUT MAPPING/REMAPPING: Major bugfix - Remap file having a different device type requires manual intervention after loading for the core to register the type properly
- LIBRETRO: Add API extension for cores to query the number of active inputs provided by the frontend - LIBRETRO: Add API extension for cores to query the number of active inputs provided by the frontend
- OVERLAYS: Hide Overlay When Gamepad is Connected. Overlays will be hidden automatically when a gamepad is connected in port 1, and shown again when the gamepad is disconnected.
- PLAYLISTS/PORTABLE: Fixed first load initialization - PLAYLISTS/PORTABLE: Fixed first load initialization
- RBUF/ANIMATIONS: Simplify gfx_animation by switching from dynarray to rbuf - RBUF/ANIMATIONS: Simplify gfx_animation by switching from dynarray to rbuf
- RBUF/CORE UPDATER: Replace static entries array with dynamic array via RBUF library - RBUF/CORE UPDATER: Replace static entries array with dynamic array via RBUF library