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Update CHANGES.md
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Having remaps for many different cores makes finding the active core files cumbersome, especially because remaps are not compatible between different cores (but maybe for cores emulating the same hardware)
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- INPUT MAPPING/REMAPPING: Major bugfix - Remap file having a different device type requires manual intervention after loading for the core to register the type properly
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- LIBRETRO: Add API extension for cores to query the number of active inputs provided by the frontend
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- OVERLAYS: Hide Overlay When Gamepad is Connected. Overlays will be hidden automatically when a gamepad is connected in port 1, and shown again when the gamepad is disconnected.
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- PLAYLISTS/PORTABLE: Fixed first load initialization
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- RBUF/ANIMATIONS: Simplify gfx_animation by switching from dynarray to rbuf
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- RBUF/CORE UPDATER: Replace static entries array with dynamic array via RBUF library
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