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https://github.com/libretro/RetroArch
synced 2025-03-17 10:21:26 +00:00
Some display tweaks.
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parent
050e2375e3
commit
aab2d20151
@ -291,7 +291,7 @@ static void rgui_settings_populate_entries(rgui_handle_t *rgui)
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rgui_list_push(rgui->selection_buf, "Load Game (History)", RGUI_SETTINGS_OPEN_HISTORY, 0);
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if (rgui->core_info)
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rgui_list_push(rgui->selection_buf, "Load Game (Autodetect Core)", RGUI_SETTINGS_OPEN_FILEBROWSER_DEFERRED_CORE, 0);
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rgui_list_push(rgui->selection_buf, "Load Game (Detect Core)", RGUI_SETTINGS_OPEN_FILEBROWSER_DEFERRED_CORE, 0);
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if (rgui->info.library_name || g_extern.system.info.library_name)
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{
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@ -293,13 +293,17 @@ static void render_text(rgui_handle_t *rgui)
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snprintf(title, sizeof(title), "SYSTEM DIR %s", dir);
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else
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{
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const char *core_name = rgui->info.library_name;
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if (!core_name)
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core_name = g_extern.system.info.library_name;
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if (!core_name)
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core_name = "No Core";
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snprintf(title, sizeof(title), "GAME (%s) %s", core_name, dir);
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if (rgui->defer_core)
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snprintf(title, sizeof(title), "GAME %s", dir);
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else
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{
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const char *core_name = rgui->info.library_name;
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if (!core_name)
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core_name = g_extern.system.info.library_name;
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if (!core_name)
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core_name = "No Core";
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snprintf(title, sizeof(title), "GAME (%s) %s", core_name, dir);
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}
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}
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char title_buf[256];
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